Re: [ANNOUNCE][PATCH 2.6] md: persistent (file-backed) bitmap and async writes
From: Paul Clements <hidden>
Date: 2004-03-05 22:05:30
Neil Brown wrote:
On Friday February 13, Paul.Clements@SteelEye.com wrote:
I finally had a chance to look at this properly -- or atleast at the "bitmap" patch.
Thanks for looking this over...
Using "generic_file_write" is wrong. It is a service routine for filesystems to call. Not an interface for clients of a filesystem to call.
Agreed. I'm pretty unfamiliar with some of these interfaces, so I was not sure which ones were the correct ones to use. After looking over the interfaces a bit more and with some guidance from a couple of experts, I have a much better idea about what to do...
You should look at loop.c. It seems to be closer to correct. You need to see the files as an "address_space" and use address_space operations to access it. ->readpage to read a page
I'm already using read_cache_page(). Didn't realize that it would actually extend the file for me automatically. Given that it can do that, the generic read and write stuff can just be thrown out completely.
->prepare_write / ->commit_write to write a page
Yes, these combined with read_cache_page are all I need...
The more I think about it, the less I like extra fields being added to the superblock.
OK, fair enough. I'll look at adding a header to the bitmap file and I'll axe the superblock fields and the new ioctl I created.
I think the bitmap file should have a header with magic uuid (which must match raid array) events counter (which must also match) chunk size other configurables.
...and maybe a version field and some padding to allow for future changes. This all means no more in-memory-only bitmaps, but I think that's not really a critical feature anyway.
Then to assemble an array with a bitmap you create the bitmap file, and pass it down with a new ioctl.
Right. Probably a lot simpler than the existing method.
If the array has a persistent superblock, md check the header against the superblock, otherwise it just trusts you.
Yep.
You don't need any ioctls to get or set extra information about the array. Just read the header off the bitmap file.
Yep.
I'm not 100% sure what R1BIO_NotUptodate is supposed to do, but I'm fairly sure it does it wrongly, and I don't like the name (as it seems similar to "R1BIO_Uptodate", but is clearly a lot different.
Yes, looking back at this, there were a couple of errors in the way that bit was handled. I've corrected those and renamed the bit to R1BIO_Degraded. I think this is a better name as it's closer to what the bit really signifies. If the bit is set, it means: 1) either we've got a degraded array (only 1 disk), or 2) we've gotten a write failure (and we're about to degrade the array) In either case, we will not clear the bitmap.
So, if you can produce a patch which *only* adds a persistent bitmap in a file, uses it to record which blocks are not in-sync, and optimises resync using the bitmap, and which uses address_space operations for fileio, then I will see if it is acceptable, and we can then start adding bits like hot-repair and async-write etc on top of that.
I'll work on that and get it out as soon as I can... Thanks again, Paul