Thread (14 messages) 14 messages, 6 authors, 2018-08-21

Re: [PATCH] sched: idle: Avoid retaining the tick when it has been stopped

From: Frederic Weisbecker <frederic@kernel.org>
Date: 2018-08-20 14:42:58
Also in: lkml

On Sat, Aug 18, 2018 at 11:57:00PM +0200, Rafael J. Wysocki wrote:
On Fri, Aug 17, 2018 at 4:12 PM Frederic Weisbecker [off-list ref] wrote:
quoted
On Fri, Aug 17, 2018 at 11:32:07AM +0200, Rafael J. Wysocki wrote:
quoted
On Thursday, August 16, 2018 3:27:24 PM CEST Frederic Weisbecker wrote:
quoted
On Thu, Aug 09, 2018 at 07:08:34PM +0200, Rafael J. Wysocki wrote:
quoted
From: Rafael J. Wysocki <redacted>

If the tick has been stopped already, but the governor has not asked to
stop it (which it can do sometimes), the idle loop should invoke
tick_nohz_idle_stop_tick(), to let tick_nohz_stop_tick() take care
of this case properly.

Fixes: 554c8aa8ecad (sched: idle: Select idle state before stopping the tick)
Signed-off-by: Rafael J. Wysocki <redacted>
---
 kernel/sched/idle.c |    2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

Index: linux-pm/kernel/sched/idle.c
===================================================================
--- linux-pm.orig/kernel/sched/idle.c
+++ linux-pm/kernel/sched/idle.c
@@ -190,7 +190,7 @@ static void cpuidle_idle_call(void)
           */
          next_state = cpuidle_select(drv, dev, &stop_tick);

-         if (stop_tick)
+         if (stop_tick || tick_nohz_tick_stopped())
                  tick_nohz_idle_stop_tick();
          else
                  tick_nohz_idle_retain_tick();
So what if tick_nohz_idle_stop_tick() sees no timer to schedule and
cancels it, we may remain idle in a shallow state for a long while?
Yes, but the governor is expected to avoid using shallow states when the
tick is stopped already.
So what kind of sleep do we enter to when an idle tick fires and we go
back to idle? Is it always deep?
No, it isn't.

The state to select must always fit the time till the closest timer
event and that may be shorter than the tick period.
Ah ok, so that's fine then.
If there's a non-tick timer to wake the CPU up, we don't need to worry
about restarting the tick, though. :-)
Ok.
quoted
I believe that ts->tick_stopped == 1 shouldn't be too relevant for the governor.
We can definetly have scenarios where the idle tick is stopped for a long while,
then it fires and schedules the next timer at NOW() + TICK_NSEC (as if the tick
had been restarted). This can even repeat that way for some time, because
ts->tick_stopped == 1 only implies that the tick has been stopped once since
we entered the idle loop. After that we may well have a periodic tick behaviour.
In that case we probably don't want deep idle state. Especially if we have:

              idle_loop() {
                  tick_stop (scheduled several seconds forward)
                  deep_idle_sleep()
                  //several seconds later
                  tick()
                  tick_stop (scheduled TICK_NSEC forward)
                  deep_idle_sleep()
                  tick() {
                      set_need_resched()
                  }
                  exit idle loop
              }

Here the last deep idle state isn't necessary.
No, it isn't.

However, that is not relevant for the question of whether or not to
restart the tick before entering the idle state IMO (see the
considerations below).
Yes indeed.
quoted
But then in the longer term, perhaps cpuidle_select() should think that
through.
So I have given more consideration to this and my conclusion is that
restarting the tick between cpuidle_select() and call_cpuidle() is a
bad idea.

First off, if need_resched() is "false", the primary reason for
running the tick on the given CPU is not there, so it only might be
useful as a "backup" timer to wake up the CPU from an inadequate idle
state.

Now, in general, there are two reasons for the idle governor (whatever
it is) to select an idle state with a target residency below the tick
period length.  The first reason is when the governor knows that the
closest timer event is going to occur in this time frame, but in that
case (as stated above), it is not necessary to worry about the tick,
because the other timer will trigger soon enough anyway.  The second
reason is when the governor predicts a wakeup which is not by a timer
in this time frame and it is quite arguable what the governor should
do then.  IMO it at least is not unreasonable to throw the prediction
away and still go for the closest timer event in that case (which is
the current approach).
Then in this case, when you say you throw away that prediction, does it
mean you select an idle state that only takes the next timer event into
consideration?

So for example we predict a wake up event TICK_NSEC ahead but the next
timer event is a few seconds, you're going to select an idle state
according to that "few seconds" ahead next event, right? (which in
practice is likely to be deep I guess).

I guess so but, just want to be sure I understand you correctly.
There's more, though.  Restarting the tick between cpuidle_select()
and call_cpuidle() might introduce quite a bit of latency into that
point and that would mess up with the idle state selection (e.g.
selecting a very shallow idle state might not make a lot of sense if
that latency was high enough, because the expected wakeup might very
well take place when the tick was being restarted), so it should
rather be avoided IMO.
Yes indeed.

Thanks.
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