Re: [PATCH] cpuidle/powernv: Fix snooze timeout
From: Balbir Singh <bsingharora@gmail.com>
Date: 2016-06-23 09:28:46
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linuxppc-dev
On 23/06/16 14:58, Shreyas B Prabhu wrote:
On 06/23/2016 05:18 AM, Balbir Singh wrote:quoted
On 23/06/16 05:36, Shreyas B. Prabhu wrote:quoted
Snooze is a poll idle state in powernv and pseries platforms. Snooze has a timeout so that if a cpu stays in snooze for more than target residency of the next available idle state, then it would exit thereby giving chance to the cpuidle governor to re-evaluate and promote the cpu to a deeper idle state. Therefore whenever snooze exits due to this timeout, its last_residency will be target_residency of next deeper state. commit e93e59ce5b85 ("cpuidle: Replace ktime_get() with local_clock()") changed the math around last_residency calculation. Specifically, while converting last_residency value from nanoseconds to microseconds it does right shift by 10. Due to this, in snooze timeout exit scenarios last_residency calculated is roughly 2.3% less than target_residency of next available state. This pattern is picked up get_typical_interval() in the menu governor and therefore expected_interval in menu_select() is frequently less than the target_residency of any state but snooze. Due to this we are entering snooze at a higher rate, thereby affecting the single thread performance. Since the math around last_residency is not meant to be precise, fix this issue setting snooze timeout to 105% of target_residency of next available idle state. This also adds comment around why snooze timeout is necessary. Reported-by: Anton Blanchard <redacted> Signed-off-by: Shreyas B. Prabhu <redacted> --- drivers/cpuidle/cpuidle-powernv.c | 14 ++++++++++++++ drivers/cpuidle/cpuidle-pseries.c | 13 +++++++++++++ 2 files changed, 27 insertions(+)diff --git a/drivers/cpuidle/cpuidle-powernv.c b/drivers/cpuidle/cpuidle-powernv.c index e12dc30..5835491 100644 --- a/drivers/cpuidle/cpuidle-powernv.c +++ b/drivers/cpuidle/cpuidle-powernv.c@@ -268,10 +268,24 @@ static int powernv_idle_probe(void) cpuidle_state_table = powernv_states; /* Device tree can indicate more idle states */ max_idle_state = powernv_add_idle_states(); + + /* + * Staying in snooze for a long period can degrade the + * perfomance of the sibling cpus. Set timeout for snooze such + * that if the cpu stays in snooze longer than target residency + * of the next available idle state then exit from snooze. This + * gives a chance to the cpuidle governor to re-evaluate and + * promote it to deeper idle states. + */ if (max_idle_state > 1) { snooze_timeout_en = true; snooze_timeout = powernv_states[1].target_residency * tb_ticks_per_usec; + /* + * Give a 5% margin since target residency related math + * is not precise in cpuidle core. + */Is this due to the microsecond conversion mentioned above? It would be nice to have it in the comment. Does (powernv_states[1].target_residency + tb_ticks_per_usec) / tb_ticks_per_usec solve your rounding issues, assuming the issue is really rounding or maybe it is due to the shift by 10, could you please elaborate on what related math is not precise? That would explain to me why I missed understanding your changes.quoted
+ snooze_timeout += snooze_timeout / 20;For now 5% is sufficient, but do you want to check to assert to check if snooze_timeout (in microseconds) / tb_ticks_per_usec > powernv_states[i].target_residency?This is not a rounding issue. As I mentioned in the commit message, this is because of the last_residency calculation in cpuidle.c. To elaborate, last residency calculation is done in the following way after commit e93e59ce5b85 ("cpuidle: Replace ktime_get() with local_clock()") - cpuidle_enter_state() { [...] time_start = local_clock(); [enter idle state] time_end = local_clock(); /* * local_clock() returns the time in nanosecond, let's shift * by 10 (divide by 1024) to have microsecond based time. */ diff = (time_end - time_start) >> 10; [...] dev->last_residency = (int) diff; } Because of >>10 as opposed to /1000, last_residency is lesser by 2.3%
This is still a rounding error but at a different site. I see we saved a division by doing a >> 10, but we added it right back by doing a /20 later in the platform code. Shouldn't the rounding affect other platforms as well? Can't we fix it in cpuidle_enter_state(). Division by 1000 can be optimized if required (but rather not add that complexity). Thanks for patiently explaining this Balbir