Thread (2 messages) 2 messages, 2 authors, 2017-10-20

Re: [PATCH v6 0/6] generate full callchain cursor entries for inlined frames

From: Arnaldo Carvalho de Melo <acme@kernel.org>
Date: 2017-10-20 15:43:08
Also in: lkml

Em Wed, Oct 18, 2017 at 03:43:27PM -0700, Andi Kleen escreveu:
Milian Wolff [off-list ref] writes:
quoted
This series of patches completely reworks the way inline frames are handled.
Instead of querying for the inline nodes on-demand in the individual tools,
we now create proper callchain nodes for inlined frames. The advantages this
approach brings are numerous:
Except for the comments on the one patch the other patches all look
good to me.
I think I addressed this concern by always using absolute addresses,
right?
 
Reviewed-by: Andi Kleen <redacted>
So I'm adding this to the patches, ok?

- Arnaldo
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