[PATCH] nvme-rdma: Fix early queue flags settings
From: Steve Wise <hidden>
Date: 2016-09-21 15:50:30
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Maybe this changelog? nvme-rdma: only clear queue flags after successful connect Otherwise, nvme_rdma_stop_and_clear_queue() will incorrectly try to stop/free rdma qps/cm_ids that are already freed.I can modify the change log, Christoph do you still want a comment in the code?Honestly there more I look into this the less I'm happy with the patch.I agree that we should really do a proper queue state machine.quoted
queue->flags is an atomic, and as the patch shows we can get nvme_rdma_init_queue caled on a queue that still has visibility in other threads So I think we really should not even do that simple queue->flags = 0 assignment at all. We'll need to use clear_bit to atomically clear anything that might be set, and we need to be careful where we do that. I think this whole situation that we can get an *_init_* function called on something that already is live and visible to other threads need to be well documented at least because it's just waiting for sucker like me that don't expect that.I don't think its a multithreading issue. We aren't expected to get here concurrently from different contexts (I think we're screwed if we do). The issue was that we are not clearing the DELETING flag on reconnects causing possible leaks, then I "fixed" it by resetting the queue flags at init_queue start, the problem was that if we failed to init the queue we lost the DELETING flag and got to a use-after-free condition (nothing prevented stop_and_free_queue to make forward progress... I can move it to clear_bit if you want...
I'd like this in 4.8 to avoid the crash during reconnect. (the clear_bit() is fine and tests ok). I'll sign up to work with Sagi on a proper state machine fix for 4.9. How's that sound? Steve.