On Tuesday 21 October 2003 03:56, Andrew Morton wrote:
Valdis.Kletnieks@vt.edu wrote:
quoted
I've not had a chance to play binary search on those options yet..
Graphics card is an NVidia GeForce 440Go, and was previous working just
fine with framebuffer over on vc1-6 and NVidia's driver on an XFree86 on
vc7. (OK, I admit I didn't stress test the framebuffer side much past
"penguins and scroiled text"...)
Thanks. You're now the third person (schlicht@uni-mannheim.de,
jeremy@goop.org) who reports that the weird oopses (usually in
invalidate_list()) go away when the fbdev code is disabled.
You're using vesafb on nvidia, Jeremy is using vesafb on either radeon or
nvidia, not sure about Thomas.
Sorry for not mentioning it!
I use(d) vesafb on a Nvidia GeForce 2 MX 440.
Has anyone tried CONFIG_DEBUG_SLAB and CONFIG_DEBUG_PAGEALLOC, see if that
turns anything up?
I didn't yet, but I'll try now...