Thread (10 messages) 10 messages, 5 authors, 2023-11-25

Re: [PATCH v6 2/2] input: joystick: driver for Adafruit Seesaw Gamepad

From: Thomas Weißschuh <hidden>
Date: 2023-10-31 02:24:01
Also in: linux-devicetree, linux-kernel-mentees, lkml

Oct 31, 2023 03:10:50 Anshul Dalal [off-list ref]:
Hello Thomas,

Thanks for the review! The requested changes will be addressed in the
next patch version though I had a few comments below:

On 10/27/23 11:44, Thomas Weißschuh wrote:
quoted
Hi Anshul,

thanks for the reworks!

Some more comments inline.

On 2023-10-27 10:48:11+0530, Anshul Dalal wrote:
[..]
quoted
quoted
+struct seesaw_button_description {
+   unsigned int code;
+   unsigned int bit;
+};
+
+static const struct seesaw_button_description seesaw_buttons[] = {
+   {
+       .code = BTN_EAST,
+       .bit = SEESAW_BUTTON_A,
+   },
+   {
+       .code = BTN_SOUTH,
+       .bit = SEESAW_BUTTON_B,
+   },
+   {
+       .code = BTN_NORTH,
+       .bit = SEESAW_BUTTON_X,
+   },
+   {
+       .code = BTN_WEST,
+       .bit = SEESAW_BUTTON_Y,
+   },
+   {
+       .code = BTN_START,
+       .bit = SEESAW_BUTTON_START,
+   },
+   {
+       .code = BTN_SELECT,
+       .bit = SEESAW_BUTTON_SELECT,
+   },
+};
This looks very much like a sparse keymap which can be implemented with
the helpers from <linux/input/sparse-keymap.h>.
When going through the API provided by sparse-keymap, I could only see
the use for sparse_keymap_report_entry here. Which leads to the
following refactored code:

static const struct key_entry seesaw_buttons_new[] = {
    {KE_KEY, SEESAW_BUTTON_A, {BTN_SOUTH}},
    {KE_KEY, SEESAW_BUTTON_B, {BTN_EAST}},
No braces I think.
    ...
};

for (i = 0; i < ARRAY_SIZE(seesaw_buttons_new); i++) {
    sparse_keymap_report_entry(input, &seesaw_buttons_new[i],
        data.button_state & BIT(seesaw_buttons_new[i].code),
        false);
}

I don't think this significantly improves the code unless you had some
other way to use the API in mind.
I thought about sparse_keymap_setup() and sparse_keymap_report_event().

It does not significantly change the code but would be a standard API.

Thomas
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