[PATCH v3] HID: Wiimote: Treat the d-pad as an analogue stick
STALE2296d
REVIEWED: 1 (0M)
From: Daniel Morse <hidden>
Date: 2020-05-30 15:04:43
Subsystem:
hid core layer, the rest, wiimote hid driver · Maintainers:
Jiri Kosina, Benjamin Tissoires, Linus Torvalds, David Rheinsberg
1 review trailer.
The controllers from the Super Nintendo Classic Edition (AKA the SNES Mini) appear as a Classic Controller Pro when connected to a Wii Remote. All the buttons work as the same, with the d-pad being mapped the same as the d-pad on the Classic Controller Pro. This differs from the behaviour of most controllers with d-pads and no analogue sticks, where the d-pad maps to ABS_HAT1X for left and right, and ABS_HAT1Y for up and down. This patch adds an option to the hid-wiimote module to make the Super Nintendo Classic Controller behave this way. The patch has been tested with a Super Nintendo Classic Controller plugged into a Wii Remote in both with the option both enabled and disabled. When enabled the d-pad acts as the analogue control, and when disabled it acts as it did before the patch was applied. This patch has not been tested with e Wii Classic Controller (either the original or the pro version) as I do not have one of these controllers. Although I have not tested it with these controllers, I think it is likely this patch will also work with the NES Classic Edition Controllers. Changes from V1 to V2 * 3 if statements to control the behaviour, one to make the d-pad register as button presses when the behaviour is disabled, and 2 to make it act as an analog stick when enabled (once for each of the motion plus states) * the values for lx and ly are calculated and then passed to input_report_abs() in one place, rather then calling input_report_abs() from different places depending on how the values are determined. * using an array to map from button presses to analog value. * reduced the values used to indicate the position of the analog stick Changes from V3 to V3 * Moved the definition of dpad_as_analog in hid-wiimote.h * Renamed the dpad_as_analog vaiable to wiimote_dpad_as_analog * changed digital_to_analog from an __s8 to static const s8 * Removed the unnecessary braces when getting values from digital_to_analog Note: I have also attached a patch file to this final version in addition to the code in the body because gmail web client keeps turning the tabs into spaces. Signed-off-by: Daniel G. Morse <redacted> Reviewed-by: David Rheinsberg <redacted> From 8909feec10fda919d1ec46c95418d63ac52ee41f Mon Sep 17 00:00:00 2001 From: Speedfox <redacted> Date: Tue, 26 May 2020 02:55:50 +0100 Subject: [PATCH] Added option to make d-pad analog Updates from code review --- drivers/hid/hid-wiimote-core.c | 5 +++ drivers/hid/hid-wiimote-modules.c | 67 ++++++++++++++++++++----------- drivers/hid/hid-wiimote.h | 2 + 3 files changed, 50 insertions(+), 24 deletions(-)
diff --git a/drivers/hid/hid-wiimote-core.c b/drivers/hid/hid-wiimote-core.c
index 92874dbe4d4a..679e142fc850 100644
--- a/drivers/hid/hid-wiimote-core.c
+++ b/drivers/hid/hid-wiimote-core.c@@ -1870,6 +1870,11 @@ static const struct hid_device_idwiimote_hid_devices[] = {
USB_DEVICE_ID_NINTENDO_WIIMOTE2) },
{ }
};
+
+bool wiimote_dpad_as_analog = false;
+module_param_named(dpad_as_analog, wiimote_dpad_as_analog, bool, 0644);
+MODULE_PARM_DESC(dpad_as_analog, "Use D-Pad as main analog input");
+
MODULE_DEVICE_TABLE(hid, wiimote_hid_devices);
static struct hid_driver wiimote_hid_driver = {diff --git a/drivers/hid/hid-wiimote-modules.cb/drivers/hid/hid-wiimote-modules.c index 2c3925357857..213c58bf2495 100644
--- a/drivers/hid/hid-wiimote-modules.c
+++ b/drivers/hid/hid-wiimote-modules.c@@ -1088,12 +1088,28 @@ static void wiimod_classic_in_ext(structwiimote_data *wdata, const __u8 *ext)
* is the same as before.
*/
+ static const s8 digital_to_analog[3] = {0x20, 0, -0x20};
+
if (wdata->state.flags & WIIPROTO_FLAG_MP_ACTIVE) {
- lx = ext[0] & 0x3e;
- ly = ext[1] & 0x3e;
+ if (wiimote_dpad_as_analog) {
+ lx = digital_to_analog[1 - !(ext[4] & 0x80)
+ + !(ext[1] & 0x01)];
+ ly = digital_to_analog[1 - !(ext[4] & 0x40)
+ + !(ext[0] & 0x01)];
+ } else {
+ lx = (ext[0] & 0x3e) - 0x20;
+ ly = (ext[1] & 0x3e) - 0x20;
+ }
} else {
- lx = ext[0] & 0x3f;
- ly = ext[1] & 0x3f;
+ if (wiimote_dpad_as_analog) {
+ lx = digital_to_analog[1 - !(ext[4] & 0x80)
+ + !(ext[5] & 0x02)];
+ ly = digital_to_analog[1 - !(ext[4] & 0x40)
+ + !(ext[5] & 0x01)];
+ } else {
+ lx = (ext[0] & 0x3f) - 0x20;
+ ly = (ext[1] & 0x3f) - 0x20;
+ }
}
rx = (ext[0] >> 3) & 0x18;@@ -1110,19 +1126,13 @@ static void wiimod_classic_in_ext(structwiimote_data *wdata, const __u8 *ext)
rt <<= 1;
lt <<= 1;
- input_report_abs(wdata->extension.input, ABS_HAT1X, lx - 0x20);
- input_report_abs(wdata->extension.input, ABS_HAT1Y, ly - 0x20);
+ input_report_abs(wdata->extension.input, ABS_HAT1X, lx);
+ input_report_abs(wdata->extension.input, ABS_HAT1Y, ly);
input_report_abs(wdata->extension.input, ABS_HAT2X, rx - 0x20);
input_report_abs(wdata->extension.input, ABS_HAT2Y, ry - 0x20);
input_report_abs(wdata->extension.input, ABS_HAT3X, rt);
input_report_abs(wdata->extension.input, ABS_HAT3Y, lt);
- input_report_key(wdata->extension.input,
- wiimod_classic_map[WIIMOD_CLASSIC_KEY_RIGHT],
- !(ext[4] & 0x80));
- input_report_key(wdata->extension.input,
- wiimod_classic_map[WIIMOD_CLASSIC_KEY_DOWN],
- !(ext[4] & 0x40));
input_report_key(wdata->extension.input,
wiimod_classic_map[WIIMOD_CLASSIC_KEY_LT],
!(ext[4] & 0x20));@@ -1157,20 +1167,29 @@ static void wiimod_classic_in_ext(structwiimote_data *wdata, const __u8 *ext)
wiimod_classic_map[WIIMOD_CLASSIC_KEY_ZR],
!(ext[5] & 0x04));
- if (wdata->state.flags & WIIPROTO_FLAG_MP_ACTIVE) {
- input_report_key(wdata->extension.input,
- wiimod_classic_map[WIIMOD_CLASSIC_KEY_LEFT],
- !(ext[1] & 0x01));
- input_report_key(wdata->extension.input,
- wiimod_classic_map[WIIMOD_CLASSIC_KEY_UP],
- !(ext[0] & 0x01));
- } else {
+ if (!wiimote_dpad_as_analog) {
input_report_key(wdata->extension.input,
- wiimod_classic_map[WIIMOD_CLASSIC_KEY_LEFT],
- !(ext[5] & 0x02));
+ wiimod_classic_map[WIIMOD_CLASSIC_KEY_RIGHT],
+ !(ext[4] & 0x80));
input_report_key(wdata->extension.input,
- wiimod_classic_map[WIIMOD_CLASSIC_KEY_UP],
- !(ext[5] & 0x01));
+ wiimod_classic_map[WIIMOD_CLASSIC_KEY_DOWN],
+ !(ext[4] & 0x40));
+
+ if (wdata->state.flags & WIIPROTO_FLAG_MP_ACTIVE) {
+ input_report_key(wdata->extension.input,
+ wiimod_classic_map[WIIMOD_CLASSIC_KEY_LEFT],
+ !(ext[1] & 0x01));
+ input_report_key(wdata->extension.input,
+ wiimod_classic_map[WIIMOD_CLASSIC_KEY_UP],
+ !(ext[0] & 0x01));
+ } else {
+ input_report_key(wdata->extension.input,
+ wiimod_classic_map[WIIMOD_CLASSIC_KEY_LEFT],
+ !(ext[5] & 0x02));
+ input_report_key(wdata->extension.input,
+ wiimod_classic_map[WIIMOD_CLASSIC_KEY_UP],
+ !(ext[5] & 0x01));
+ }
}
input_sync(wdata->extension.input);diff --git a/drivers/hid/hid-wiimote.h b/drivers/hid/hid-wiimote.h
index b2a26a0a8f12..ad4ff837f43e 100644
--- a/drivers/hid/hid-wiimote.h
+++ b/drivers/hid/hid-wiimote.h@@ -162,6 +162,8 @@ struct wiimote_data { struct work_struct init_worker; }; +extern bool wiimote_dpad_as_analog; + /* wiimote modules */ enum wiimod_module {
--
2.25.1Attachments
- 0001-Added-option-to-make-d-pad-analog.patch [text/x-patch] 4999 bytes · preview