Re: [PATCH 2/3] HID: steam: add serial number information.
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From: Benjamin Tissoires <hidden>
Date: 2018-02-16 09:31:38
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On Fri, Feb 16, 2018 at 10:02 AM, Rodrigo Rivas Costa [off-list ref] wrote:
On Fri, Feb 16, 2018 at 09:44:34AM +0100, Benjamin Tissoires wrote:quoted
quoted
I have an issue with this one. The problem is that using hid_report_len() on the feature report returns 64. But I must call hid_hw_raw_request() with 65 or it will fail with EOVERFLOW. Currently I'm allocating a buffer of 65 bytes and all is well. If I change to hid_alloc_report_buf(), the current implementation allocates (64+7), so I'm still safe. But I'm worried that the extra bytes are not guaranteed and a future implementation could return exactly 64 bytes, leaving me 1 byte short. About why an array of 65 is required for a report of size 64, I think it is related to hid_report->id == 0 (so hid_report_enum->numbered == 0).That's the other way around actually. If you are just using the output of hid_report_len(), it will take into account the extra byte for the report ID. *But*, given the way implement() is working (see the comment in the implementation of hid_alloc_report()), you need to have up to 7 extra bytes to not have the EOVERFLOW. So if we ever change the implement() function (which is *really* unlikely), we will have to make sure hid_alloc_report() still works, so you are on the safe side if you use hid_alloc_report().Ok, I'll do that. The weird thing, however, is that: hid_hw_raw_request(steam->hid_dev, 0x00, buf, hid_report_len(r), /* 64 */ HID_FEATURE_REPORT, HID_REQ_GET_REPORT); fails with EOVERFLOW. I have to use: hid_hw_raw_request(steam->hid_dev, 0x00, buf, 65 HID_FEATURE_REPORT, HID_REQ_GET_REPORT); which just feels wrong to me.
Indeed
And looking around drivers/hid/*.c I see that most calls to
hid_hw_raw_request(..., HID_REQ_GET_REPORT) use a buffer allocated with
{devm_,}kzalloc() and a constant length, never using
hid_alloc_report_buf() or hid_report_len().well, hid-input.c and hid-multitouch.c are using hid_alloc_report_buf() and these two are the most generic ones. We haven't converted everybody to use hid_alloc_report_buf(), but it's not a reason to not use it for new drivers :)
Maybe there is a bug in hid_hw_raw_request() and it should add 1 to the given buffer len? But then, custom buffer allocations will overflow by one!
No, it's unlikely that there is a bug. Can you forward to me the report descriptors of the Steam controller (ideally with the tool hid-recorder from http://bentiss.github.io/hid-replay-docs/, so I can get a few events too)? Cheers, Benjamin
Rodrigo.