Re: [PATCH 1/1] Input: joydev - blacklist ds3/ds4/udraw motion sensors
From: "Colenbrander, Roelof" <Roderick.Colenbrander@sony.com>
Date: 2017-10-17 00:49:06
Also in:
stable
Hi Dmitry, I would like to confirm that the changes are working correctly. The code looked code before, but hadn't validated the changes yet. We did so today and things work accordingly, so I think it is ready to merge. Thanks for the help! Thanks, Roderick On 10/13/2017 04:50 PM, Dmitry Torokhov wrote:
Hi Roderick, On Wed, Oct 11, 2017 at 12:53:53AM +0000, Colenbrander, Roelof wrote:quoted
Hi Dmitry, Thanks for your suggestions the feedback looks good. Just got back to office after a long weekend, then was surprised to see you already made a few changes to the series. The changes look. Thanks for the assistance!OK, if that works for you then I will queue it up. Thanks.quoted
Thanks, Roderick ________________________________________ From: Dmitry Torokhov [dmitry.torokhov@gmail.com] Sent: Saturday, October 07, 2017 11:44 AM To: roderick@gaikai.com Cc: linux-input@vger.kernel.org; Benjamin Tissoires; Jiri Kosina; Colenbrander, Roelof; stable@vger.kernel.org Subject: Re: [PATCH 1/1] Input: joydev - blacklist ds3/ds4/udraw motion sensors Hi Roderick, On Thu, Oct 05, 2017 at 06:03:33PM -0700, Roderick Colenbrander wrote:quoted
From: Roderick Colenbrander <roderick.colenbrander@sony.com> Introduce a device table used for blacklisting devices. We currently blacklist the motion sensor subdevice of THQ Udraw and Sony ds3/ds4. Signed-off-by: Roderick Colenbrander <roderick.colenbrander@sony.com> Cc: stable@vger.kernel.org --- drivers/input/joydev.c | 57 ++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 57 insertions(+)diff --git a/drivers/input/joydev.c b/drivers/input/joydev.c index 29d677c714d2..e2a0f63d5656 100644 --- a/drivers/input/joydev.c +++ b/drivers/input/joydev.c@@ -70,6 +70,40 @@ struct joydev_client { struct list_head node; }; +/* These codes are copied from from hid-ids.h, unfortunately there is no common + * usb_ids/bt_ids.h header. + */ +#define USB_VENDOR_ID_SONY 0x54c +#define USB_VENDOR_ID_THQ 0x20d6 +#define USB_DEVICE_ID_SONY_PS3_CONTROLLER 0x0268 +#define USB_DEVICE_ID_SONY_PS4_CONTROLLER 0x05c4 +#define USB_DEVICE_ID_SONY_PS4_CONTROLLER_2 0x09cc +#define USB_DEVICE_ID_SONY_PS4_CONTROLLER_DONGLE 0x0ba0 +#define USB_DEVICE_ID_THQ_PS3_UDRAW 0xcb17 + +/* List of devices blacklisted from joydev. A reason for blacklisting a + * device is to support (legacy) software supporting joydev, but which will + * never get updated to support these devices or features. An example would + * be handling of motion sensors, which these applications could not handle + * resulting in undefined behavior. + */ +static const struct joydev_blacklist { + __u16 bustype; + __u16 vendor; + __u16 product; + unsigned long propbit; /* Allow for filtering based on device properties. */ +} joydev_blacklist[] = { + { BUS_BLUETOOTH, USB_VENDOR_ID_SONY, USB_DEVICE_ID_SONY_PS3_CONTROLLER, BIT(INPUT_PROP_ACCELEROMETER) }, + { BUS_BLUETOOTH, USB_VENDOR_ID_SONY, USB_DEVICE_ID_SONY_PS4_CONTROLLER, BIT(INPUT_PROP_ACCELEROMETER) }, + { BUS_BLUETOOTH, USB_VENDOR_ID_SONY, USB_DEVICE_ID_SONY_PS4_CONTROLLER_2, BIT(INPUT_PROP_ACCELEROMETER) }, + { BUS_USB, USB_VENDOR_ID_SONY, USB_DEVICE_ID_SONY_PS3_CONTROLLER, BIT(INPUT_PROP_ACCELEROMETER) }, + { BUS_USB, USB_VENDOR_ID_SONY, USB_DEVICE_ID_SONY_PS4_CONTROLLER, BIT(INPUT_PROP_ACCELEROMETER) }, + { BUS_USB, USB_VENDOR_ID_SONY, USB_DEVICE_ID_SONY_PS4_CONTROLLER_2, BIT(INPUT_PROP_ACCELEROMETER) }, + { BUS_USB, USB_VENDOR_ID_SONY, USB_DEVICE_ID_SONY_PS4_CONTROLLER_DONGLE, BIT(INPUT_PROP_ACCELEROMETER) }, + { BUS_USB, USB_VENDOR_ID_THQ, USB_DEVICE_ID_THQ_PS3_UDRAW, BIT(INPUT_PROP_ACCELEROMETER) }, + { 0, 0, 0, 0}I would assume that regardless of connection (USB, BT, SPI, I2C, the accelerometer in PS4 controller should not be handled by joydev. I wonder if we should not factor out input device id matching from input_match_device(), add propbit handling to input device id and use it here? Then your blacklist would be: #define ACCEL_DEV(vendor, product) \ { \ .flags = INPUT_DEVICE_ID_MATCH_VENDOR | \ INPUT_DEVICE_ID_MATCH_PRODUCT | \ INPUT_DEVICE_ID_MATCH_PROPBIT, \ .vendor = (vendor), \ .product = (product), \ .propbit[0] = BIT(INPUT_PROP_ACCELEROMETER), \ } static const struct input_device_id joydev_blacklist { ACCEL_DEV(USB_VENDOR_ID_SONY, USB_DEVICE_ID_SONY_PS3_CONTROLLER), ACCEL_DEV(USB_VENDOR_ID_SONY, USB_DEVICE_ID_SONY_PS4_CONTROLLER), ... { } };quoted
+}; + static int joydev_correct(int value, struct js_corr *corr) { switch (corr->type) {@@ -805,6 +839,25 @@ static bool joydev_dev_is_absolute_mouse(struct input_dev *dev) return true; } + +static bool joydev_dev_is_blacklisted(struct input_dev *dev) +{ + int i; + + for (i = 0; joydev_blacklist[i].vendor; i++) { + if (dev->id.bustype == joydev_blacklist[i].bustype && + dev->id.vendor == joydev_blacklist[i].vendor && + dev->id.product == joydev_blacklist[i].product && + dev->propbit[0] == joydev_blacklist[i].propbit)You probably want "&" and not strict match?quoted
+ { + dev_info(&dev->dev, "joydev: Blacklisting '%s'\n", dev->name); + return true; + } + } + + return false; +} + static bool joydev_match(struct input_handler *handler, struct input_dev *dev) { /* Avoid touchpads and touchscreens */@@ -819,6 +872,10 @@ static bool joydev_match(struct input_handler *handler, struct input_dev *dev) if (joydev_dev_is_absolute_mouse(dev)) return false; + /* Disable blacklisted devices */ + if (joydev_dev_is_blacklisted(dev)) + return false; + return true; } --2.13.6Thanks. -- Dmitry