On Thu, 22 Sep 2016, Frank Praznik wrote:
This set of patches fixes a case where the duplicate check incorrectly
rejects valid devices and cleans up the behavior when a DualShock 3 is
initially connected. It also adds a bit of documentation regarding the
DualShock 4 reporting rate as there have been a few cases where users
needed to slow it down since the full rate can be too much for some
slow embedded devices.
Applied to hid.git#for-4.9/sony. Thanks,
--
Jiri Kosina
SUSE Labs