Re: [PATCH 10/15] Input: xpad: use ida() for finding the pad_nr
From: Dmitry Torokhov <dmitry.torokhov@gmail.com>
Date: 2015-10-10 17:06:55
On Fri, Oct 02, 2015 at 12:53:26AM +0200, Pavel Rojtberg wrote:
quoted hunk ↗ jump to hunk
sorry, I messed up this one. This would be the correct patch. Should I re-spin the whole series or would it be too much noise? Subject: [PATCH 10/15] Input: xpad: use ida() for finding the pad_nr The pad_nr corresponds to the lit up LED on the controller. Therefore there should be no gaps when enumerating. Currently a LED is only re-assigned after a controller is re-connected 4 times. This patch uses ida to track connected pads - this way we can re-assign freed up pad number immediately. Consider the following case: 1. pad A is connected and gets pad_nr = 0 2. pad B is connected and gets pad_nr = 1 3. pad A is disconnected 4. pad A is connected again using ida_simple_get() controller A now correctly gets pad_nr = 0 again. Signed-off-by: Pavel Rojtberg <redacted> --- drivers/input/joystick/xpad.c | 30 +++++++++++++++++++++++------- 1 file changed, 23 insertions(+), 7 deletions(-)diff --git a/drivers/input/joystick/xpad.c b/drivers/input/joystick/xpad.c index 31bcd78..b83ea3c 100644 --- a/drivers/input/joystick/xpad.c +++ b/drivers/input/joystick/xpad.c@@ -342,11 +342,13 @@ struct usb_xpad { int mapping; /* map d-pad to buttons or to axes */ int xtype; /* type of xbox device */ - unsigned long pad_nr; /* the order x360 pads were attached */ + int pad_nr; /* the order x360 pads were attached */ const char *name; /* name of the device */ struct work_struct work; /* init/remove device from callback */ }; +static DEFINE_IDA(xpad_pad_seq); + static int xpad_init_input(struct usb_xpad *xpad); static void xpad_deinit_input(struct usb_xpad *xpad);@@ -946,6 +948,16 @@ static void xpad_send_led_command(structusb_xpad *xpad, int command) */ static void xpad_identify_controller(struct usb_xpad *xpad) { + if (xpad->xtype != XTYPE_XBOX360 && xpad->xtype != XTYPE_XBOX360W) + return; + + xpad->pad_nr = ida_simple_get(&xpad_pad_seq, 0, 0, GFP_KERNEL); + + if(xpad->pad_nr < 0) { + dev_dbg(&xpad->dev->dev, "%s - ida_get failed\n", __func__); + return; + } + xpad_send_led_command(xpad, (xpad->pad_nr % 4) + 2); }@@ -960,7 +972,6 @@ static void xpad_led_set(struct led_classdev *led_cdev, static int xpad_led_probe(struct usb_xpad *xpad) { - static atomic_t led_seq = ATOMIC_INIT(-1); struct xpad_led *led; struct led_classdev *led_cdev; int error;@@ -972,9 +983,7 @@ static int xpad_led_probe(struct usb_xpad *xpad) if (!led) return -ENOMEM; - xpad->pad_nr = atomic_inc_return(&led_seq); - - snprintf(led->name, sizeof(led->name), "xpad%lu", xpad->pad_nr); + snprintf(led->name, sizeof(led->name), "xpad%d", xpad->pad_nr);
So the name is always "xpad0"? Have you tested with more than 1 pad? I'll fix it all up. The place where you get the new ID us the wrong place, you needed to do it right here.
quoted hunk ↗ jump to hunk
led->xpad = xpad; led_cdev = &led->led_cdev;@@ -1132,6 +1141,8 @@ static int xpad_init_input(struct usb_xpad *xpad) xpad_set_up_abs(input_dev, xpad_abs_triggers[i]); } + xpad_identify_controller(xpad); + error = xpad_init_ff(xpad); if (error) goto fail_init_ff;@@ -1144,8 +1155,6 @@ static int xpad_init_input(struct usb_xpad *xpad) if (error) goto fail_input_register; - xpad_identify_controller(xpad); - return 0; fail_input_register:@@ -1305,6 +1314,13 @@ static void xpad_deinit_input(struct usb_xpad *xpad) { xpad_led_disconnect(xpad); input_unregister_device(xpad->dev); + + if (xpad->xtype != XTYPE_XBOX360 && xpad->xtype != XTYPE_XBOX360W) + return; + + if(xpad->pad_nr > -1) { + ida_simple_remove(&xpad_pad_seq, xpad->pad_nr); + } } static void xpad_disconnect(struct usb_interface *intf)-- 1.9.1
-- Dmitry