Re: ff-core effect id handling in case of a failed effect upload
From: Elias Vanderstuyft <hidden>
Date: 2014-02-23 14:27:46
I sent a patch, see: http://www.mail-archive.com/linux-input@vger.kernel.org/msg08572.html ("[PATCH 1/1] Input: don't modify the id of ioctl-provided ff effect on upload failure") Elias On Sun, Feb 23, 2014 at 7:30 AM, Dmitry Torokhov [off-list ref] wrote:
On Wed, Feb 19, 2014 at 11:14:18PM +0100, Elias Vanderstuyft wrote:quoted
On Wed, Feb 19, 2014 at 10:05 PM, Dmitry Torokhov [off-list ref] wrote:quoted
On Wed, Feb 19, 2014 at 06:49:36PM +0200, Anssi Hannula wrote:quoted
(added Dmitry to CC) 19.02.2014 13:42, Elias Vanderstuyft kirjoitti:quoted
Hi,Hi,quoted
In the process of reviewing the Wine DInput translation layer, I noticed an inconvenience (in the ff-core implementation?) that can possibly lead to confusing problems to application developers (not only for Wine), in short: If a new (id==-1) effect was uploaded (look at ff-core.c::input_ff_upload(...)) that failed (e.g. returning EINVAL), ff-core will have assigned a positive number to the effect id. This can be confusing because the dev->ff->effects[] array will not contain an element at the index of that new effect id.I agree that this is a bit confusing, and the kernel code should probably be modified to not clobber the ioctl-provided effect on failure (effect->id is set to an "undefined" value, i.e. next free effect slot). Dmitry, WDYT?Yeah, it looks like we need to change evdev.c to read: error = input_ff_upload(dev, &effect, file); if (error) return error; if (put_user(effect.id, &(((struct ff_effect __user *)p)->id))) return -EFAULT; return 0;Alright, who will create the patch? Do I may / have to do it?If you could create the patch that would be appreciated. Thanks. -- Dmitry