Thread (4 messages) flat view 4 messages, 2 authors, 2012-03-07

Re: [PATCH] input: altera_ps2: Store struct serio in struct ps2if

From: Dmitry Torokhov <dmitry.torokhov@gmail.com>
Date: 2012-03-07 21:22:47

On Wed, Mar 07, 2012 at 09:03:25PM +0100, Tobias Klauser wrote:
Hi Dmitry

On 2012-03-07 at 18:25:24 +0100, Dmitry Torokhov [off-list ref] wrote:
quoted
On Wed, Mar 07, 2012 at 02:44:24PM +0100, Tobias Klauser wrote:
quoted
It doesn't make much sense to allocate struct ps2if and struct serio
separately as they're allocated and used in conjunction.
Actually, it does. Serio is a refcounted structure and has different
lifetime rules than struct ps2if. It may get deleted by
serio_unregister_port() or it may live on until after ps2if is freed and
altera_ps2 module is unloaded and it should stay allocated separately.
Oh, sorry. I didn't look careful enough then. Thanks a lot for clearing
that up!

I was looking at xilinx_ps2 and figured they do it like this. Would that
mean a "bug" there, or am I mislead again?
Yes, there is a bug, thanks for letting me know.

-- 
Dmitry
Keyboard shortcuts
hback out one level
jnext message in thread
kprevious message in thread
ldrill in
Escclose help / fold thread tree
?toggle this help