Re: [PATCH v2] Input: evdev - Add EVIOC mechanism to extract the MT slot state
From: Dmitry Torokhov <dmitry.torokhov@gmail.com>
Date: 2012-01-06 20:17:44
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On Fri, Jan 06, 2012 at 12:09:36PM -0800, Chase Douglas wrote:
On 01/06/2012 11:58 AM, Dmitry Torokhov wrote:quoted
On Fri, Jan 06, 2012 at 10:56:46AM -0800, Chase Douglas wrote:quoted
On 01/06/2012 10:18 AM, Dmitry Torokhov wrote:quoted
Hi Benjamin, On Fri, Jan 06, 2012 at 07:00:22PM +0100, Benjamin Tissoires wrote:quoted
Hi guys, I read somewhere in the code of Android a comment in which they complain about not being able to retrieve the slots states. So they assume they are all at 0. So this mechanism is good to have. However, back in January 2011, Dmitry raised the problem that this code was not thread safe.What happens if 2 applications ask for different slots values (let say X.org and utouch-frame)?2 different processes should be fine; the problem would be if 2 threads of the same process share the same file descriptor. So far the rest of evdev copes just fine with multiple threads using the same fd (all operations are atomic in this regard), setting ABS_MT_SLOT before fetching the state break this property.How is this any different than two threads trying to set a different property, like the fuzz factor of an axis? This seems like something that should be guarded by a lock in userspace, essentially.From kernel POV both operations succeed and produce consistent reults. Consider EVIOCSABS when one thread using the same FD sets range 0-100 and another 200-1000. At no time in the kernel we get to state of min = 200 and max = 1000. In the end we'll end up with either 0-100 or 200-1000 but not mix of both. So the kernle state is internally consistent.I don't see how modifying the slot requested could ever get the kernel into an inconsistent state.
It may cause client get data that it did not request. In other worse it kernel may supply wrong data to the caller.
quoted
With proposed solution one client may request data for slot 2 but instead get info for slot 5 if another client manages to slide in.You can do the same thing with EVIOCSABS. If you don't do proper locking and handling, two threads can assume they wrote a value to evdev and it was successful, when in reality only the second thread to make the call has any effect.
As with pretty much any other resource; but there is a reason we have atomic variables and operations. The distinction is that both operations carried out completely and consistently.
I know there's a slight distinction between these two scenarios, but my point is that if you are doing multithreaded evdev reading from the same evdev fd, you are asking for trouble and you need to be careful. That even goes for modifying any of the other state through EVIOCSABS from multiple processes. And really, how many programs are out there reading from the same evdev fd in multiple threads. I'd wager a fair amount of money the answer is 0.
I am really not concerned about what userspace might do - I've looked at enough code to see all kinds of weird stuff. My task is to make sure that kernel interface is sane and since it is userspace ABI matter I want to be extra careful. Thanks. -- Dmitry