Thread (1 message) 1 message, 1 author, 2011-12-29

Re: [PATCH v2] Input: keyboard - add device tree bindings for simple key matrixes

From: Olof Johansson <hidden>
Date: 2011-12-29 22:26:17
Also in: linux-arm-kernel, linux-devicetree, linux-tegra

Possibly related (same subject, not in this thread)

Hi,

On Thu, Dec 29, 2011 at 2:05 PM, Dmitry Torokhov
[off-list ref] wrote:
Hi Olof,

On Thu, Dec 29, 2011 at 10:42:26AM -0800, Olof Johansson wrote:
quoted
This adds a simple device tree binding for simple key matrix data.

Changes since v1:
 * Removed samsung-style binding support
 * Added linux,fn-keymap and linux,fn-key optional properties
This looks very reasonable to me, a few comments though.
quoted
Signed-off-by: Olof Johansson <redacted>
---
 .../devicetree/bindings/input/matrix-keymap.txt    |   25 ++++++
 drivers/input/keyboard/Makefile                    |    1 +
 drivers/input/keyboard/keymap.c                    |   78 ++++++++++++++++++++
 include/linux/input/matrix_keypad.h                |   34 +++++----
 4 files changed, 123 insertions(+), 15 deletions(-)
 create mode 100644 Documentation/devicetree/bindings/input/matrix-keymap.txt
 create mode 100644 drivers/input/keyboard/keymap.c
diff --git a/Documentation/devicetree/bindings/input/matrix-keymap.txt b/Documentation/devicetree/bindings/input/matrix-keymap.txt
new file mode 100644
index 0000000..480ca46
--- /dev/null
+++ b/Documentation/devicetree/bindings/input/matrix-keymap.txt
@@ -0,0 +1,25 @@
+For matrix keyboards there are two kinds of layout bindings using
+linux key codes.
+
+Required properties:
+- compatible: "matrix-keyboard-controller"
+- linux,keymap: an array of 3-cell entries containing the equivalent
+  of the three separate properties above: row, column and linux
+  key-code.
+
+Optional properties:
+- linux,fn-keymap: A separate array of 3-cell entries similar to
+  linux,keymap but only to be used when the function key modifier is
+  active. This is used for keyboards that have a software-based modifier
+  key for 'Fn' but that need to describe the custom layout that should
+  be used when said modifier key is active.
+
+- linux,fn-key: a 2-cell entry containing the < row column > of the
+  function modifier key used to switch to the above linux,fn-keymap
+  layout.
+
+Example:
+     linux,keymap = < 0 3 2
+                      0 4 5 >;
+     linux,fn-key = < 2 1 >;
+     linux,fn-keymap = < 0 3 1 >;
diff --git a/drivers/input/keyboard/Makefile b/drivers/input/keyboard/Makefile
index df7061f..83e6eed 100644
--- a/drivers/input/keyboard/Makefile
+++ b/drivers/input/keyboard/Makefile
@@ -4,6 +4,7 @@
 # Each configuration option enables a list of files.

+obj-$(CONFIG_INPUT_KEYBOARD)         += keymap.o
I do not think we should restrict it keyboard devices only; there could
be users in input/misc as well, so I'd rather have it as
drivers/input/matrix-keymap.c

I'd start with just matrix_keyboard_of_build_keymap() there and moved
matrix_keypad_build_keymap() as a follow-up patch as drivers using it
should 'select' it.
Hmm. It could be argued that any driver that provides a keyboard
complex enough to need this binding should be under
drivers/input/keyboard (possibly provided MFD-style by the misc
device). But sure, I'll move it and add a slient Kconfig for it. :)
quoted
 obj-$(CONFIG_KEYBOARD_ADP5520)               += adp5520-keys.o
 obj-$(CONFIG_KEYBOARD_ADP5588)               += adp5588-keys.o
 obj-$(CONFIG_KEYBOARD_ADP5589)               += adp5589-keys.o
diff --git a/drivers/input/keyboard/keymap.c b/drivers/input/keyboard/keymap.c
new file mode 100644
index 0000000..80d1074
--- /dev/null
+++ b/drivers/input/keyboard/keymap.c
@@ -0,0 +1,78 @@
+#include <linux/kernel.h>
+#include <linux/types.h>
+#include <linux/input.h>
+#include <linux/of.h>
+#include <linux/input/matrix_keypad.h>
+#include <linux/export.h>
+#include <linux/gfp.h>
+#include <linux/slab.h>
+
+void matrix_keypad_build_keymap(const struct matrix_keymap_data *keymap_data,
+                             unsigned int row_shift,
+                             unsigned short *keymap, unsigned long *keybit)
+{
+     int i;
+
+     for (i = 0; i < keymap_data->keymap_size; i++) {
+             unsigned int key = keymap_data->keymap[i];
+             unsigned int row = KEY_ROW(key);
+             unsigned int col = KEY_COL(key);
+             unsigned short code = KEY_VAL(key);
+
+             keymap[MATRIX_SCAN_CODE(row, col, row_shift)] = code;
+             __set_bit(code, keybit);
+     }
+     __clear_bit(KEY_RESERVED, keybit);
+}
+EXPORT_SYMBOL_GPL(matrix_keypad_build_keymap);
+
+#ifdef CONFIG_OF
+struct matrix_keymap_data *
Instead of allocating keymap data why don't we populate keymap and
keybits directly, like matrix_keypad_build_keymap() does?
The reason I did it this way is the way the drivers are written for
device tree: They use a helper that fills in the platform data, and
then use the same probe flow as for the platform device. If I was to
fill in the keymap/keybits here, then we would have separate code
flows for the two ways to enter the driver probe.
quoted
+matrix_keyboard_of_fill_keymap(struct device_node *np)
+{
+     struct matrix_keymap_data *kd;
+     struct device_node *knp;
+     int proplen = 0, i;
+     u32 *keymap, row, col, key_code;
Let's fail safely if np is NULL.
Sure.
quoted
+     const __be32 *prop = of_get_property(np, "linux,keymap", &proplen);
+
+     if (!of_device_is_compatible(np, "matrix-keyboard-controller"))
+             return NULL;
+
+     kd = kmalloc(sizeof(*kd), GFP_KERNEL);
+     if (!kd)
+             return NULL;
+     kd->keymap_size = proplen / 3;
Validate that proplen % 3 == 0?
See discussion on other subthread: I think we want to switch to a
compacter format anyway and just use one cell per key. But if not,
yeah this check is useful for that case.
quoted
+
+     keymap = kzalloc(kd->keymap_size * sizeof(u32), GFP_KERNEL);
+     if (!keymap) {
+             kfree(kd);
+             return NULL;
+     }
+
+     kd->keymap = keymap;
+
+     for (i = 0; i < kd->keymap_size; i++){
+             /* property format is < row column keycode > */
+             row = be32_to_cpup(prop++);
+             col = be32_to_cpup(prop++);
+             key_code = be32_to_cpup(prop++);
+             *keymap++ = KEY(row, col, key_code);
+     }
+
+     /* FIXME: Need to add handling of the linux,fn-keymap property here */
+
+     return kd;
+}
+EXPORT_SYMBOL_GPL(matrix_keyboard_of_fill_keymap);
+
+void matrix_keyboard_of_free_keymap(const struct matrix_keymap_data *kd)
+{
+     if (!kd)
+             return;
+     if (kd->keymap)
+             kfree(kd->keymap);
If we decide to keep allocating kd then checking kd->keymap before
freeing is not necessary.
Good point, fixing.


-Olof
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