Thread (66 messages) 66 messages, 12 authors, 2009-08-22

Re: Support for synaptic touchscreen in HTC dream

From: Pavel Machek <hidden>
Date: 2009-07-15 13:49:08
Also in: lkml

On Tue 2009-07-14 10:52:12, Dmitry Torokhov wrote:
On Tue, Jul 14, 2009 at 12:06:34PM +0200, Pavel Machek wrote:
quoted
From: Arve Hj?nnev?g <arve@android.com>

This adds support for synaptic touchscreen, used in HTC dream
cellphone.

Signed-off-by: Pavel Machek <redacted>
This is pretty large body of code, could we get a sign-off from Arve as
well since he seems to be the author?
Arve?
quoted
+config TOUCHSCREEN_SYNAPTICS_I2C_RMI
+	tristate "Synaptics i2c touchscreen"
+	depends on I2C
+	help
+	  This enables support for Synaptics RMI over I2C based touchscreens.
+	  Such touchscreen is used in HTC Dream.
+
To compile this driver as a module...
Done.
quoted
+static struct workqueue_struct *synaptics_wq;
Do we need a separate workqueue? Is reading the device that slow that we
can use keventd?
Arve?
quoted
+	int snap_up_on[2];
+	int snap_up_off[2];
+	int snap_down[2];
+	int snap_up[2];
+	u32 flags;
+	int (*power)(int on);
'bool on'?
Ok.
quoted
+static int i2c_read(struct synaptics_ts_data *ts, u8 reg, char *msg)
+{
+	int ret = i2c_smbus_read_byte_data(ts->client, 0xf0);
We are not using 'reg'?
Uff... I thought I actually tested it?!
quoted
+	input_report_abs(ts->input_dev, ABS_PRESSURE, z);
+	input_report_abs(ts->input_dev, ABS_TOOL_WIDTH, w);
+	input_report_key(ts->input_dev, BTN_TOUCH, finger);
+	finger2_pressed = finger > 1 && finger != 7;
+	input_report_key(ts->input_dev, BTN_2, finger2_pressed);
+	if (finger2_pressed) {
+		input_report_abs(ts->input_dev, ABS_HAT0X, pos[1][0]);
+		input_report_abs(ts->input_dev, ABS_HAT0Y, pos[1][1]);
ABS_HAT is pretty unusual for a touchscreen...
It is trying to do something useful for multitouch. People actually
use multitouch on HTC dream. I guess I can strip it from version being
merged...
quoted
+		if ((buf[14] & 0xc0) != 0x40) {
+			printk(KERN_WARNING "synaptics_ts_work_func:"
+			       " bad read %x %x %x %x %x %x %x %x %x"
+			       " %x %x %x %x %x %x, ret %d\n",
+			       buf[0], buf[1], buf[2], buf[3],
+			       buf[4], buf[5], buf[6], buf[7],
+			       buf[8], buf[9], buf[10], buf[11],
+			       buf[12], buf[13], buf[14], ret);
Umm... for ()?
quoted
+static enum hrtimer_restart synaptics_ts_timer_func(struct hrtimer *timer)
+{
+	struct synaptics_ts_data *ts =
+		container_of(timer, struct synaptics_ts_data, timer);
+
+	queue_work(synaptics_wq, &ts->work);
+
+	hrtimer_start(&ts->timer, ktime_set(0, 12500000), HRTIMER_MODE_REL);
I was always wondering why use high-resolution timer and then offload to
a workqueue which scheduling we have no idea about. Why can't we simply
reschedule work in case when we are in polling mode?
quoted
+	INIT_WORK(&ts->work, synaptics_ts_work_func);
+	ts->client = client;
+	i2c_set_clientdata(client, ts);
+	pdata = client->dev.platform_data;
+	if (pdata)
+		ts->power = pdata->power;
+	else
+		pdata = kzalloc(sizeof(*pdata), GFP_KERNEL);
Where is it freed?
It is not, but this should not trigger. Converted to static fake_pdata.
quoted
+	ts->input_dev->name = "synaptics-rmi-touchscreen";
BUS_I2C, etc.
I figured out BUS_I2C. Anything else I need to set?
quoted
+	set_bit(EV_SYN, ts->input_dev->evbit);
__set_bit(), no need to lock the bus.
Ok.
quoted
+	set_bit(EV_KEY, ts->input_dev->evbit);
+	set_bit(BTN_TOUCH, ts->input_dev->keybit);
+	set_bit(BTN_2, ts->input_dev->keybit);
BTN_2 is kinda generic... Normally joysticks use it... 
Ok, what is the recommended protocol for multitouch? Should I strip it
out from merge version?
quoted
+	if (client->irq) {
+		ret = request_irq(client->irq, synaptics_ts_irq_handler,
+				  0, client->name, ts);
I think threaded IRQ will fit the bill and will take care of
IRQ/workqueue shutdown races. Of course you still need to use workqueue
if polling.
I guess we'll just strip polling version for now?
quoted
+	if (!ts->use_irq) {
+		hrtimer_init(&ts->timer, CLOCK_MONOTONIC, HRTIMER_MODE_REL);
+		ts->timer.function = synaptics_ts_timer_func;
+		hrtimer_start(&ts->timer, ktime_set(1, 0), HRTIMER_MODE_REL);
+	}
+
+	pr_info("synaptics: Start touchscreen %s in %s mode\n", 
Probably "synaptics_ts" throughout so nobody is confused?
Well, there's no other hardware from synaptics in those machines :-).
quoted
+		ts->input_dev->name, ts->use_irq ? "interrupt" : "polling");
+
+	return 0;
+
+ err_input_register_device_failed:
+	input_free_device(ts->input_dev);
+
Don't see canceling timer nor shutting off WQ here. Also, maybe
implement open() and close() so we don't reschedule WQ while polling?
quoted
+{
+	struct synaptics_ts_data *ts = i2c_get_clientdata(client);
+
+	if (ts->use_irq)
+		free_irq(client->irq, ts);
+	else
+		hrtimer_cancel(&ts->timer);
What about the work?
quoted
+static void __exit synaptics_ts_exit(void)
+{
+	i2c_del_driver(&synaptics_ts_driver);
+	if (synaptics_wq)
+		destroy_workqueue(synaptics_wq);
+}
+
+module_init(synaptics_ts_init);
+module_exit(synaptics_ts_exit);
+
+MODULE_DESCRIPTION("Synaptics Touchscreen Driver");
+MODULE_LICENSE("GPL");
MODULE_AUTHOR()?
Ok.
Thanks.
Thanks for review!
									Pavel

-- 
(english) http://www.livejournal.com/~pavelmachek
(cesky, pictures) http://atrey.karlin.mff.cuni.cz/~pavel/picture/horses/blog.html
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