Re: [PATCH 1/1] fbdev: hyperv_fb: Fix hang in kdump kernel when on Hyper-V Gen 2 VMs
From: Helge Deller <deller@gmx.de>
Date: 2025-03-09 14:20:26
Also in:
dri-devel, linux-fbdev, lkml
From: Helge Deller <deller@gmx.de>
Date: 2025-03-09 14:20:26
Also in:
dri-devel, linux-fbdev, lkml
On 3/9/25 05:10, Michael Kelley wrote:
From: Helge Deller <deller@gmx.de> Sent: Saturday, March 8, 2025 6:59 PMquoted
On 2/19/25 00:01, mhkelley58@gmail.com wrote:quoted
From: Michael Kelley <redacted>[snip]quoted
quoted
Reported-by: Thomas Tai <redacted> Fixes: c25a19afb81c ("fbdev/hyperv_fb: Do not clear global screen_info") Signed-off-by: Michael Kelley <redacted> --- The "Fixes" tag uses commit c25a19afb81c because that's where the problem was re-exposed, and how far back a stable backport is needed. But I've taken a completely different, and hopefully better, approach in the solution that isn't related to the code changes in c25a19afb81c. drivers/video/fbdev/hyperv_fb.c | 20 +++++++++++++------- 1 file changed, 13 insertions(+), 7 deletions(-)applied to fbdev tree.Thank you! Related, I noticed the patch "fbdev: hyperv_fb: iounmap() the correct memory when removing a device" is also in the fbdev for-next branch. Wei Liu previously applied this patch to the hyperv-fixes tree (see [1]) and it's already in linux-next. Won't having it also in fbdev produce a merge conflict? [1] https://lore.kernel.org/linux-hyperv/Z6wHDw8BssJyQHiM@liuwe-devbox-debian-v2/ (local)
Thanks Michael! I now dropped that patch from the fbdev tree to avoid collisions. Btw, I'm fine if we agree that all hyperv-fbdev fixes & patches go through hyperv or other trees. Just let me know. Helge