Thread (56 messages) 56 messages, 8 authors, 7d ago

Re: [PATCH RFC 13/25] drm: Add VRR target frame rate properties

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From: Leo Li <sunpeng.li@amd.com>
Date: 2026-09-29 14:35:42
Also in: dri-devel, linux-arm-kernel, linux-rockchip, lkml


On 2026-09-28 04:10, Michel Dänzer wrote:
quoted
quoted
You can picture VRR limiting as always being active, but with a limit rational
of 0 it uses the display's limit as per the EDID, which is what unlimited game
mode is. So with how it's implemented right now in hdmi_validate_vrr(), your
example would set a maximum target, but leave the minimum at whatever the
display defaults to.

Now that I'm thinking through this, a possible problem is that
drm_crtc_helper_vrr_is_fixed_rate() operates on the user supplied limits, but
if the display supplied lower limit is equal to the user supplied upper limit,
then we have a fixed rate scenario without recognising it as such. I think I
need to have a ponder on what the least surprising behaviour for userspace
is in that instance. The display limit stuff gets a bit complex due to
CinemaVRR and QMS TFRmin/TFRmax.

I'll improve the documentation on the next revision to make the meanings more
explicit.
Perhaps a simple way is to require simultaneous setting MIN and MAX pairs?
IOW, require userspace to set MIN and MAX simultaneously to >0, or =0. For example:

if ((vrr_min_n == 0 || vrr_min_d == 0 ||
     vrr_max_n == 0 || vrr_max_d == 0) &&
    (vrr_min_n > 0 || vrr_max_n > 0))
	return -EINVAL;
That way, it's never ambiguous what userspace has requested for the range.
They can copy the EDID supported range if they don't care about limiting one side, rather than leaving it at 0.
Determining the actual limits can be non-trivial (though I guess that might be fine as long as libdisplay-info can work them out), if user space gets them wrong, it might accidentally apply a narrower limit than intended.

quoted
It's then also clear if they requested a static Hz.
I do see the benefit of your suggestion for this though.
Xaver and I were chatting about this at XDC, and yeah it'll be difficult to match KMD's monitor range, especially if KMD decides to patch it with quirks and whatnot.

Since we are handing compositors control over vrr range, does it sound sensible to expose KMD's monitor range as a read-only property pair on the drm connector? We probably don't need a num/den pair for it, it's not like panels advertise fractional VRR ranges (right?).

Fun fact: vrr_range is exposed today over debugfs for IGT testing
https://elixir.bootlin.com/linux/v7.3-rc5/source/drivers/gpu/drm/drm_debugfs.c#L586

Thanks,
Leo

-- Earthling Michel Dänzer \ GNOME / Xwayland / Mesa developer https://redhat.com \ Libre software enthusiast
  
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