Re: [PATCH v2 1/5] dt-bindings: display: simple-framebuffer: Add interconnects property
From: Hans de Goede <hidden>
Date: 2025-06-30 10:11:00
Also in:
dri-devel, linux-devicetree, lkml
Hi Krzysztof, On 30-Jun-25 11:36 AM, Krzysztof Kozlowski wrote:
On 30/06/2025 10:38, Maxime Ripard wrote:quoted
On Mon, Jun 30, 2025 at 10:24:06AM +0200, Krzysztof Kozlowski wrote:quoted
On 29/06/2025 14:07, Hans de Goede wrote:quoted
Hi Krzysztof, On 28-Jun-25 1:49 PM, Krzysztof Kozlowski wrote:quoted
On 27/06/2025 11:48, Luca Weiss wrote:quoted
Hi Krzysztof, On Fri Jun 27, 2025 at 10:08 AM CEST, Krzysztof Kozlowski wrote:quoted
On Mon, Jun 23, 2025 at 08:44:45AM +0200, Luca Weiss wrote:quoted
Document the interconnects property which is a list of interconnect paths that is used by the framebuffer and therefore needs to be kept alive when the framebuffer is being used. Acked-by: Thomas Zimmermann <tzimmermann@suse.de> Signed-off-by: Luca Weiss <redacted> --- Documentation/devicetree/bindings/display/simple-framebuffer.yaml | 3 +++ 1 file changed, 3 insertions(+)diff --git a/Documentation/devicetree/bindings/display/simple-framebuffer.yaml b/Documentation/devicetree/bindings/display/simple-framebuffer.yaml index 296500f9da05e296dbbeec50ba5186b6b30aaffc..f0fa0ef23d91043dfb2b220c654b80e2e80850cd 100644 --- a/Documentation/devicetree/bindings/display/simple-framebuffer.yaml +++ b/Documentation/devicetree/bindings/display/simple-framebuffer.yaml@@ -79,6 +79,9 @@ properties: power-domains: description: List of power domains used by the framebuffer. + interconnects: + description: List of interconnect paths used by the framebuffer. +maxItems: 1, or this is not a simple FB anymore. Anything which needs some sort of resources in unknown way is not simple anymore. You need device specific bindings.The bindings support an arbitrary number of clocks, regulators, power-domains. Why should I artificially limit the interconnects to only one?And IMO they should not. Bindings are not supposed to be generic.The simplefb binding is a binding to allow keeping the firmware, e.g. uboot setup framebuffer alive to e.g. show a boot splash until the native display-engine drive loads. Needing display-engine specific bindings totally contradicts the whole goal ofNo, it does not. DT is well designed for that through expressing compatibility. I did not say you cannot have generic fallback for simple use case. But this (and previous patchset) grows this into generic binding ONLY and that is not correct.Can we have a proper definition of what a correct device tree binding is then? It's a bit surprising to have *that* discussion over a binding that is now well older than a decade now, and while there is definitely some generic bindings in ePAPR/DT spec, like the CPU ones.Hm? In ARM world at least they are specific, e.g. they have specific compatibles.quoted
If you don't consider that spec to be correct DT bindings, please provide a definition of what that is, and / or reasonable alternatives. Also, no, a device specific binding isn't reasonable here, because we *don't* have a device. From a technical standpoint, the firmware createsYou touch internal parts of the SoC and you list very specific SoC parts. Interconnect is internal part of the SoC and only specific devices are using it. You define here generic SW construct for something which is opposite of generic: the interconnect connecting two specific, unique components of one, given SoC.quoted
the framebuffer, Linux just uses it. Just like you don't have a device/platform specific compatible for PSCI, SCPI, et al.They follow some sort of spec and still they do not reference chosen SoC-design-specific properties.
It does not look like this discussion is going anywhere, despite 2 drm subsystem maintainers and the simplefb maintainer telling you that this is what is necessary and also that we believe this is the right thing todo. IOW despite 3 domain experts telling you we want this, you keep coming up with vague, not really technical argument about this not being generic / simple enough. Looking at this from a driver pov interconnects are just another resource we need to avoid from turning off. And this is simple and generic, the actual display-engine drivers are very complex and when powering things up this needs to be done in a very specific order with specific delays. That is hw-specific. The simplefb/simpledrm code does not need any of this knowledge everything is already setup. The simple* drivers just needs to claim all listed resources in an arbitrary order and without any delays as someone who has written many many drivers this is about as simple and generic as it can get. But as mentioned it looks like this discussion is going anywhere. Is there some sort of arbitration / appeal process which we can use when DT-maintainers block a binding which has been acked and is seen as necessary by the subsystem maintainers of the subsystem for which the bindings are ? Regards, Hans