Re: [PATCH 22/43] drm/arm/komeda: Use fbdev-dma
From: Liviu Dudau <liviu.dudau@arm.com>
Date: 2024-03-13 10:53:25
Also in:
dri-devel
On Tue, Mar 12, 2024 at 04:45:17PM +0100, Thomas Zimmermann wrote:
Implement fbdev emulation with fbdev-dma. Fbdev-dma now supports damage handling, which is required by komeda. Avoids the overhead of fbdev-generic's additional shadow buffering. No functional changes. Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de> Cc: Liviu Dudau <liviu.dudau@arm.com>
Acked-by: Liviu Dudau <liviu.dudau@arm.com> Best regards, Liviu
quoted hunk ↗ jump to hunk
--- drivers/gpu/drm/arm/display/komeda/komeda_drv.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-)diff --git a/drivers/gpu/drm/arm/display/komeda/komeda_drv.c b/drivers/gpu/drm/arm/display/komeda/komeda_drv.c index cc57ea4e13ae6..ffdeec3b3f2ea 100644 --- a/drivers/gpu/drm/arm/display/komeda/komeda_drv.c +++ b/drivers/gpu/drm/arm/display/komeda/komeda_drv.c@@ -9,7 +9,7 @@ #include <linux/of.h> #include <linux/platform_device.h> #include <linux/pm_runtime.h> -#include <drm/drm_fbdev_generic.h> +#include <drm/drm_fbdev_dma.h> #include <drm/drm_module.h> #include <drm/drm_of.h> #include "komeda_dev.h"@@ -80,7 +80,7 @@ static int komeda_platform_probe(struct platform_device *pdev) } dev_set_drvdata(dev, mdrv); - drm_fbdev_generic_setup(&mdrv->kms->base, 32); + drm_fbdev_dma_setup(&mdrv->kms->base, 32); return 0;-- 2.44.0
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