Thread (84 messages) 84 messages, 14 authors, 2024-10-23

Re: [PATCH 22/43] drm/arm/komeda: Use fbdev-dma

From: Liviu Dudau <liviu.dudau@arm.com>
Date: 2024-03-13 10:53:25
Also in: dri-devel

On Tue, Mar 12, 2024 at 04:45:17PM +0100, Thomas Zimmermann wrote:
Implement fbdev emulation with fbdev-dma. Fbdev-dma now supports
damage handling, which is required by komeda. Avoids the overhead of
fbdev-generic's additional shadow buffering. No functional changes.

Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de>
Cc: Liviu Dudau <liviu.dudau@arm.com>
Acked-by: Liviu Dudau <liviu.dudau@arm.com>

Best regards,
Liviu

quoted hunk ↗ jump to hunk
---
 drivers/gpu/drm/arm/display/komeda/komeda_drv.c | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/drivers/gpu/drm/arm/display/komeda/komeda_drv.c b/drivers/gpu/drm/arm/display/komeda/komeda_drv.c
index cc57ea4e13ae6..ffdeec3b3f2ea 100644
--- a/drivers/gpu/drm/arm/display/komeda/komeda_drv.c
+++ b/drivers/gpu/drm/arm/display/komeda/komeda_drv.c
@@ -9,7 +9,7 @@
 #include <linux/of.h>
 #include <linux/platform_device.h>
 #include <linux/pm_runtime.h>
-#include <drm/drm_fbdev_generic.h>
+#include <drm/drm_fbdev_dma.h>
 #include <drm/drm_module.h>
 #include <drm/drm_of.h>
 #include "komeda_dev.h"
@@ -80,7 +80,7 @@ static int komeda_platform_probe(struct platform_device *pdev)
 	}
 
 	dev_set_drvdata(dev, mdrv);
-	drm_fbdev_generic_setup(&mdrv->kms->base, 32);
+	drm_fbdev_dma_setup(&mdrv->kms->base, 32);
 
 	return 0;
 
-- 
2.44.0
-- 
====================
| I would like to |
| fix the world,  |
| but they're not |
| giving me the   |
 \ source code!  /
  ---------------
    ¯\_(ツ)_/¯
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