Re: [PATCH v3 4/5] fbdev: Improve performance of cfb_imageblit()
From: Guenter Roeck <linux@roeck-us.net>
Date: 2022-03-24 22:13:51
Also in:
dri-devel
From: Guenter Roeck <linux@roeck-us.net>
Date: 2022-03-24 22:13:51
Also in:
dri-devel
On 3/24/22 12:18, Thomas Zimmermann wrote:
Hi Am 24.03.22 um 20:11 schrieb Guenter Roeck:quoted
Hi, On Wed, Feb 23, 2022 at 08:38:03PM +0100, Thomas Zimmermann wrote:quoted
Improve the performance of cfb_imageblit() by manually unrolling the inner blitting loop and moving some invariants out. The compiler failed to do this automatically. This change keeps cfb_imageblit() in sync with sys_imagebit(). A microbenchmark measures the average number of CPU cycles for cfb_imageblit() after a stabilizing period of a few minutes (i7-4790, FullHD, simpledrm, kernel with debugging). cfb_imageblit(), new: 15724 cycles cfb_imageblit(): old: 30566 cycles In the optimized case, cfb_imageblit() is now ~2x faster than before. v3: * fix commit description (Pekka) Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de>This patch causes crashes with arm mainstone, z2, and collie emulations. Reverting it fixes the problem. collie crash log and bisect log attached.Does it work if you apply the fixes at https://patchwork.freedesktop.org/series/101321/ ?
Yes, it does, specifically the cfb related patch. I sent a Tested-by:. Thanks, Guenter