Re: [PATCH v4 1/6] drm/format-helper: Add drm_fb_xrgb8888_to_gray8_line()
From: Jani Nikula <jani.nikula@linux.intel.com>
Date: 2022-02-11 12:06:19
Also in:
dri-devel, lkml
On Fri, 11 Feb 2022, Thomas Zimmermann [off-list ref] wrote:
Hi Am 11.02.22 um 12:12 schrieb Andy Shevchenko:quoted
On Fri, Feb 11, 2022 at 11:40:13AM +0100, Javier Martinez Canillas wrote:quoted
On 2/11/22 11:28, Andy Shevchenko wrote:quoted
On Fri, Feb 11, 2022 at 10:19:22AM +0100, Javier Martinez Canillas wrote:...quoted
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+static void drm_fb_xrgb8888_to_gray8_line(u8 *dst, const u32 *src, unsigned int pixels) +{ + unsigned int x; + + for (x = 0; x < pixels; x++) { + u8 r = (*src & 0x00ff0000) >> 16; + u8 g = (*src & 0x0000ff00) >> 8; + u8 b = *src & 0x000000ff; + + /* ITU BT.601: Y = 0.299 R + 0.587 G + 0.114 B */ + *dst++ = (3 * r + 6 * g + b) / 10; + src++; + }Can be done as while (pixels--) { ... } or do { ... } while (--pixels);I don't see why a while loop would be an improvement here TBH.Less letters to parse when reading the code.It's a simple refactoring of code that has worked well so far. Let's leave it as-is for now.
IMO *always* prefer a for loop over while or do-while. The for (i = 0; i < N; i++) is such a strong paradigm in C. You instantly know how many times you're going to loop, at a glance. Not so with with the alternatives, which should be used sparingly. And yes, the do-while suggested above is buggy, and you actually need to stop and think to see why. BR, Jani.
Best regards Thomasquoted
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In any case, I just pulled the line conversion logic as a separate function with minimal code changes since doing that should be in a separate patch.quoted
Feel free to post a patch if you want to change that while loop.Perhaps some day :-)
-- Jani Nikula, Intel Open Source Graphics Center