Thread (2 messages) 2 messages, 2 authors, 2020-10-16

Re: [PATCH -next] fbdev: nvidia: use for_each_child_of_node() macro

From: Sam Ravnborg <hidden>
Date: 2020-10-16 21:44:27
Also in: dri-devel, lkml

Hi Qinglang Miao

On Wed, Sep 16, 2020 at 02:21:23PM +0800, Qinglang Miao wrote:
Use for_each_child_of_node() macro instead of open coding it.

Signed-off-by: Qinglang Miao <redacted>
Applied to drm-misc-next.

	Sam
quoted hunk ↗ jump to hunk
---
 drivers/video/fbdev/nvidia/nv_of.c | 3 +--
 1 file changed, 1 insertion(+), 2 deletions(-)
diff --git a/drivers/video/fbdev/nvidia/nv_of.c b/drivers/video/fbdev/nvidia/nv_of.c
index 5f3e5179c..d20b8779b 100644
--- a/drivers/video/fbdev/nvidia/nv_of.c
+++ b/drivers/video/fbdev/nvidia/nv_of.c
@@ -42,8 +42,7 @@ int nvidia_probe_of_connector(struct fb_info *info, int conn, u8 **out_edid)
 		const char *pname;
 		int len;
 
-		for (dp = NULL;
-		     (dp = of_get_next_child(parent, dp)) != NULL;) {
+		for_each_child_of_node(parent, dp) {
 			pname = of_get_property(dp, "name", NULL);
 			if (!pname)
 				continue;
-- 
2.23.0

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