Re: [PATCH -next] fbdev: nvidia: use for_each_child_of_node() macro
From: Sam Ravnborg <hidden>
Date: 2020-10-16 21:44:27
Also in:
dri-devel, lkml
From: Sam Ravnborg <hidden>
Date: 2020-10-16 21:44:27
Also in:
dri-devel, lkml
Hi Qinglang Miao On Wed, Sep 16, 2020 at 02:21:23PM +0800, Qinglang Miao wrote:
Use for_each_child_of_node() macro instead of open coding it. Signed-off-by: Qinglang Miao <redacted>
Applied to drm-misc-next. Sam
--- drivers/video/fbdev/nvidia/nv_of.c | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-)diff --git a/drivers/video/fbdev/nvidia/nv_of.c b/drivers/video/fbdev/nvidia/nv_of.c index 5f3e5179c..d20b8779b 100644 --- a/drivers/video/fbdev/nvidia/nv_of.c +++ b/drivers/video/fbdev/nvidia/nv_of.c@@ -42,8 +42,7 @@ int nvidia_probe_of_connector(struct fb_info *info, int conn, u8 **out_edid) const char *pname; int len; - for (dp = NULL; - (dp = of_get_next_child(parent, dp)) != NULL;) { + for_each_child_of_node(parent, dp) { pname = of_get_property(dp, "name", NULL); if (!pname) continue;-- 2.23.0 _______________________________________________ dri-devel mailing list dri-devel@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/dri-devel