Thread (14 messages) 14 messages, 2 authors, 2019-10-08

Re: [PATCH 1/5] backlight: pwm_bl: fix cie1913 comments and constant

From: Daniel Thompson <hidden>
Date: 2019-10-07 15:08:46
Also in: dri-devel, linux-pwm, lkml

On Thu, Sep 19, 2019 at 04:06:16PM +0200, Rasmus Villemoes wrote:
The "break-even" point for the two formulas is L=8, which is also
what the code actually implements. [Incidentally, at that point one
has Y=0.008856, not 0.08856].

Moreover, all the sources I can find say the linear factor is 903.3
rather than 902.3, which makes sense since then the formulas agree at
L=8, both yielding the 0.008856 figure to four significant digits.
Indeed. Interestingly the following doc (with a high search rank in
Google) has exactly this inconsistency and uses different values at
different times:
http://www.photonstophotos.net/GeneralTopics/Exposure/Psychometric_Lightness_and_Gamma.htm
Signed-off-by: Rasmus Villemoes <linux@rasmusvillemoes.dk>
Reviewed-by: Daniel Thompson <redacted>
quoted hunk ↗ jump to hunk
---
 drivers/video/backlight/pwm_bl.c | 12 +++++++++---
 1 file changed, 9 insertions(+), 3 deletions(-)
diff --git a/drivers/video/backlight/pwm_bl.c b/drivers/video/backlight/pwm_bl.c
index 2201b8c78641..be36be1cacb7 100644
--- a/drivers/video/backlight/pwm_bl.c
+++ b/drivers/video/backlight/pwm_bl.c
@@ -155,8 +155,8 @@ static const struct backlight_ops pwm_backlight_ops = {
  *
  * The CIE 1931 lightness formula is what actually describes how we perceive
  * light:
- *          Y = (L* / 902.3)           if L*  0.08856
- *          Y = ((L* + 16) / 116)^3    if L* > 0.08856
+ *          Y = (L* / 903.3)           if L*  8
+ *          Y = ((L* + 16) / 116)^3    if L* > 8
  *
  * Where Y is the luminance, the amount of light coming out of the screen, and
  * is a number between 0.0 and 1.0; and L* is the lightness, how bright a human
@@ -169,9 +169,15 @@ static u64 cie1931(unsigned int lightness, unsigned int scale)
 {
 	u64 retval;
 
+	/*
+	 * @lightness is given as a number between 0 and 1, expressed
+	 * as a fixed-point number in scale @scale. Convert to a
+	 * percentage, still expressed as a fixed-point number, so the
+	 * above formulas can be applied.
+	 */
 	lightness *= 100;
 	if (lightness <= (8 * scale)) {
-		retval = DIV_ROUND_CLOSEST_ULL(lightness * 10, 9023);
+		retval = DIV_ROUND_CLOSEST_ULL(lightness * 10, 9033);
 	} else {
 		retval = int_pow((lightness + (16 * scale)) / 116, 3);
 		retval = DIV_ROUND_CLOSEST_ULL(retval, (scale * scale));
-- 
2.20.1
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