Re: [PATCH v2] printk: Correctly handle preemption in console_unlock()

From
Steven Rostedt <rostedt@goodmis.org>
Date
2017-02-02 14:30:18
Also in
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Reply to
Petr Mladek, 2017-01-25
On Wed, 25 Jan 2017 15:08:45 +0100
Petr Mladek [off-list ref] wrote:
quoted hunk ↗ jump to hunk
diff --git a/kernel/printk/printk.c b/kernel/printk/printk.c
index 7180088cbb23..cc90c0a5ae21 100644
--- a/kernel/printk/printk.c
+++ b/kernel/printk/printk.c
@@ -2158,19 +2158,18 @@ void console_unlock(void)
 	}
 
 	/*
-	 * Console drivers are called under logbuf_lock, so
-	 * @console_may_schedule should be cleared before; however, we may
-	 * end up dumping a lot of lines, for example, if called from
-	 * console registration path, and should invoke cond_resched()
-	 * between lines if allowable.  Not doing so can cause a very long
-	 * scheduling stall on a slow console leading to RCU stall and
-	 * softlockup warnings which exacerbate the issue with more
-	 * messages practically incapacitating the system.
Why did you remove the comment about invoking cond_resched()? It's
still pertinent to the code, as there still exists a:

	if (do_cond_resched)
		cond_resched();

And the rational in the comment is still correct.

-- Steve
quoted hunk ↗ jump to hunk
+	 * Console drivers are called with interrupts disabled, so
+	 * @console_may_schedule must be cleared before. The original
+	 * value must be stored so that we could schedule between lines.
+	 *
+	 * console_trylock() is not able to detect the preemtible
+	 * context reliably. Therefore the value must be stored before
+	 * and cleared after the the "again" goto label.
 	 */
 	do_cond_resched = console_may_schedule;
+again:
 	console_may_schedule = 0;
 
-again:
 	/*
 	 * We released the console_sem lock, so we need to recheck if
 	 * cpu is online and (if not) is there at least one CON_ANYTIME
  
Thread (6 messages) 6 messages, 3 authors, last reply 2017-03-24
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