Thread (17 messages) 17 messages, 5 authors, 2017-01-25

Re: [PATCH] printk: Correctly handle preemption in console_unlock()

flat view

From: Sergey Senozhatsky <hidden>
Date: 2017-01-18 05:47:02
Also in: lkml

On (01/16/17 12:00), Petr Mladek wrote:
[..]
quoted
Makes perfect sense to me. The only thing that worries me is that it
does change the logic slightly, and I'm not sure if this will have any
ramifications with it. That is, console_unlock() use to always leave
with console_may_schedule equal to zero, where console_unlock() clears
it. With this change, console_unlock() no longer clears that variable.
Will that have any side effects that we are unaware of?
Good question!
it does look a bit worrisome.
If I get it correctly, the variable should never be used without the
console semaphore. IMHO, if it was used without the semaphore or if
it was not set correctly when the semaphore was taken, it would be a
bug. It means that leaving the variable set might actually help
to find a buggy usage if there is any.

My findings:

  + console_may_lock is set only by functions that get the console
    semaphore.

  + The function that takes the semaphore and does not set the
    variable is resume_console(). IMHO, it is a bug.

    We are on the safe side because the function is called from
    the same context as suspend_console() and it allows rescheduling.


  + I am not aware of any use of the variable without the
    semaphore. But it is not easy to prove just be reading
    the code.
there is a function that clears @console_may_schedule out of
console_sem scope - console_flush_on_panic().
so I *may be* can think about a worst case scenario of race
condition between
	console_flush_on_panic()->console_may_schedule = 0 on panic CPU
and
	console_unlock()->console_may_schedule = 1 from CPU that panic CPU
failed to stop (smp_send_stop() can return with secondary CPUs still being
online).

thoughts?

	-ss
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