Re: [PATCH] mm/page_alloc: Wait for oom_lock before retrying.
From: Petr Mladek <pmladek@suse.com>
Date: 2017-01-13 11:14:53
Also in:
linux-mm, lkml
On Fri 2017-01-13 11:52:55, Sergey Senozhatsky wrote:
On (01/12/17 14:10), Petr Mladek wrote: [..]quoted
quoted
/** * console_lock - lock the console system for exclusive use. *@@ -2316,7 +2321,7 @@ EXPORT_SYMBOL(console_unlock); */ void __sched console_conditional_schedule(void) { - if (console_may_schedule) + if (get_console_may_schedule())Note that console_may_schedule should be zero when the console drivers are called. See the following lines in console_unlock(): /* * Console drivers are called under logbuf_lock, so * @console_may_schedule should be cleared before; however, we may * end up dumping a lot of lines, for example, if called from * console registration path, and should invoke cond_resched() * between lines if allowable. Not doing so can cause a very long * scheduling stall on a slow console leading to RCU stall and * softlockup warnings which exacerbate the issue with more * messages practically incapacitating the system. */ do_cond_resched = console_may_schedule; console_may_schedule = 0;console drivers are never-ever-ever getting called under logbuf lock. never. with disabled local IRQs - yes. under logbuf lock - no. that would soft lockup systems in really bad ways, otherwise.
Sure. It is just a misleading comment that someone wrote. I have already fixed this in my patch.
the reason why we set console_may_schedule to zero in
console_unlock() is.... VT. and lf() function in particular.
commit 78944e549d36673eb6265a2411574e79c28e23dc
Author: Antonino A. Daplas XXXX
Date: Sat Aug 5 12:14:16 2006 -0700
[PATCH] vt: printk: Fix framebuffer console triggering might_sleep assertion
Reported by: Dave Jones
Whilst printk'ing to both console and serial console, I got this...
(2.6.18rc1)
BUG: sleeping function called from invalid context at kernel/sched.c:4438
in_atomic():0, irqs_disabled():1This is basically the same problem that Testuo has. This commit added the line console_may_schedule = 0; Tetsuo found that we did not clear it when going back via the "again:" goto target.
and we really don't want to cond_resched() when we are in panic. that's why console_flush_on_panic() sets it to zero explicitly.
This actually works even with the bug. console_flush_on_panic() is called with interrupts disabled in panic(). Therefore console_trylock would disable cond_resched. Best Regards, Petr