Re: [PATCH 7/8] drm/qxl: Use drm_fb_helper deferred_io support
From: Daniel Vetter <hidden>
Date: 2016-04-21 07:49:45
Also in:
dri-devel, lkml
On Thu, Apr 21, 2016 at 09:41:34AM +0200, Daniel Vetter wrote:
On Wed, Apr 20, 2016 at 09:04:38PM +0200, Noralf Trønnes wrote:quoted
Den 20.04.2016 19:47, skrev Daniel Vetter:quoted
On Wed, Apr 20, 2016 at 05:25:28PM +0200, Noralf Trønnes wrote:quoted
Use the fbdev deferred io support in drm_fb_helper. The (struct fb_ops *)->fb_{fillrect,copyarea,imageblit} functions will now be deferred in the same way that mmap damage is, instead of being flushed directly. This patch has only been compile tested. Signed-off-by: Noralf Trønnes <redacted> --- drivers/gpu/drm/qxl/qxl_display.c | 9 +- drivers/gpu/drm/qxl/qxl_drv.h | 7 +- drivers/gpu/drm/qxl/qxl_fb.c | 220 ++++++++++---------------------------- drivers/gpu/drm/qxl/qxl_kms.c | 4 - 4 files changed, 62 insertions(+), 178 deletions(-)diff --git a/drivers/gpu/drm/qxl/qxl_display.c b/drivers/gpu/drm/qxl/qxl_display.c index 030409a..9a03524 100644 --- a/drivers/gpu/drm/qxl/qxl_display.c +++ b/drivers/gpu/drm/qxl/qxl_display.c@@ -465,7 +465,7 @@ static const struct drm_crtc_funcs qxl_crtc_funcs = { .page_flip = qxl_crtc_page_flip, }; -static void qxl_user_framebuffer_destroy(struct drm_framebuffer *fb) +void qxl_user_framebuffer_destroy(struct drm_framebuffer *fb) { struct qxl_framebuffer *qxl_fb = to_qxl_framebuffer(fb);@@ -527,12 +527,13 @@ int qxl_framebuffer_init(struct drm_device *dev, struct qxl_framebuffer *qfb, const struct drm_mode_fb_cmd2 *mode_cmd, - struct drm_gem_object *obj) + struct drm_gem_object *obj, + const struct drm_framebuffer_funcs *funcs)There should be no need at all to have a separate fb funcs table for the fbdev fb. Both /should/ be able to use the exact same (already existing) ->dirty() callback. We need this only in CMA because CMA is a midlayer used by multiple drivers.I don't see how I can avoid it. fbdev framebuffer flushing: static void qxl_fb_dirty_flush(struct fb_info *info) { qxl_fb_image_init(&qxl_fb_image, qdev, info, NULL); qxl_draw_opaque_fb(&qxl_fb_image, stride); } drm framebuffer flushing: static int qxl_framebuffer_surface_dirty(...) { qxl_draw_dirty_fb(...); } qxl_draw_opaque_fb() and qxl_draw_dirty_fb() differ so much that it's way over my head to see if they can be combined. Here's an online diff of the two functions: https://www.diffchecker.com/jqbbaluxImo nuke the fbdev one entirely. If it breaks then it's either a bug in your generic fbdefio code, or the qxl ->dirty implementation has a bug. It should work ;-) Ok, slightly more seriously the difference seems to be that the fbdev one support paletted mode too. But since qxl has 0 pixel format checking anywhere I have no idea whether that's dead code (i.e. broken) or actually working. I guess keeping the split is ok, if we add a big FIXME comment to it that this is very fishy.
Ok, I read around a bit more. The only things qxl seems to support are bits_per_pixel of 1, 24 and 32 (see qxl_image_init_helper). And drm has no way to pass in 1 bpp images. And it doesn't support 8 bit paletted, which is the only paletted thing drm supports. So if you totally feel like I think we could add format checking for DRM_FORMAT_XRGB8888 and DRM_FORMAT_RGB888 in qxl_framebuffer_init and then rip out all that code. But that's a few more patches and probably should be tested actually ;-) FIXME plus explaing it all in the commit message is fine with me too. -Daniel -- Daniel Vetter Software Engineer, Intel Corporation http://blog.ffwll.ch