Re: [PATCH 2/2] dt-bindings: simplefb-sunxi: Add sunxi simplefb extensions
From: Grant Likely <hidden>
Date: 2014-11-19 14:05:48
Also in:
linux-arm-kernel, linux-devicetree
On Mon, Nov 17, 2014 at 3:55 PM, Maxime Ripard [off-list ref] wrote:
On Mon, Nov 17, 2014 at 01:39:18PM +0000, Grant Likely wrote:quoted
On Mon, Nov 17, 2014 at 12:47 PM, Maxime Ripard [off-list ref] wrote:quoted
On Mon, Nov 17, 2014 at 12:34:46PM +0100, Hans de Goede wrote:quoted
If pre-filled framebuffer nodes are used, the firmware may need extra properties to find the right node. This documents the properties to use for this on sunxi platforms. Signed-off-by: Hans de Goede <redacted> --- .../bindings/video/simple-framebuffer-sunxi.txt | 33 ++++++++++++++++++++++ 1 file changed, 33 insertions(+) create mode 100644 Documentation/devicetree/bindings/video/simple-framebuffer-sunxi.txtdiff --git a/Documentation/devicetree/bindings/video/simple-framebuffer-sunxi.txt b/Documentation/devicetree/bindings/video/simple-framebuffer-sunxi.txt new file mode 100644 index 0000000..84ca264 --- /dev/null +++ b/Documentation/devicetree/bindings/video/simple-framebuffer-sunxi.txt@@ -0,0 +1,33 @@ +Sunxi specific Simple Framebuffer bindings + +This binding documents sunxi specific extensions to the simple-framebuffer +bindings. The sunxi simplefb u-boot code relies on the devicetree containing +pre-populated simplefb nodes. + +These extensions are intended so that u-boot can select the right node based +on which pipeline and output is being used. As such they are solely intended +for firmware / bootloader use, and the OS should ignore them. + +Required properties: +- compatible: "sunxi,framebuffer" +- sunxi,pipeline: + <0> for the de_be0 -> lcdc0 -> output pipeline + <1> for the de_be1 -> lcdc1 -> output pipeline +- sunxi,output: One of: "hdmi", "lcd", "vga", and "composite" + +Example: + +chosen { + #address-cells = <1>; + #size-cells = <1>; + ranges; + + framebuffer@0 { + compatible = "sunxi,framebuffer", "simple-framebuffer"; + sunxi,pipeline = <0>; + sunxi,output = "hdmi"; + clocks = <&pll5 1>, <&ahb_gates 36>, <&ahb_gates 43>, + <&ahb_gates 44>;If we're going that way, then maybe having to specify clock-names would be better in order to know which clock is what?I wouldn't go that way with this binding since the driver has no need to differentiate between the clocks, and driver authors shouldn't be encouraged to do so. The purpose of the clocks in this node is only for itemizing dependencies, not for how to configure the clocks. Firmware shouldn't care at all about the clocks list, it only needs to find the correct pre-populated node to fill in and enable.Well, if we want to play the "DT as an ABI" stuff, you have no guarantee that in the future, simplefb will still be the driver bound to "sunxi,framebuffer", and that this driver doesn't need to differentiate which clocks it needs to protect and which are not needed. Especially with the combination of the output that you now hardcode.
As long as the node claims compatibility with "simple-framebuffer", then it must abide by the simple framebuffer rules. It cannot depend on the driver having special knowledge about what to do with the clocks. It is fine for a driver that understands "sunxi,framebuffer" to enable additional features over and above simple-framebuffer, providing it doesn't break the vanilla "simple-framebuffer" interface. The simple-framebuffer binding is clear that it will treat the clocks as dependencies only.
Of course, if now we don't care at all about this ABI thing, it's completely fine for me. But I'll archive this email preciously.
I do not in any way mean to say it is okay to break ABI. Also, my comments above are advice that I would give to U-Boot authors, not something that should go in the binding. The simple-framebuffer binding doesn't need to know about the clock names at all, and if the assumption is that firmware will merely enable a pre-populated framebuffer node in the tree, then it probably doesn't need to parse the clocks property either. However, if it actually is better for the U-Boot implementation to have clocks with names in the node, then I'm not going to object. g.