Thread (4 messages) 4 messages, 3 authors, 2014-06-21

Re: [PATCH] video: fbdev: skeletonfb.c: Adding code to managing allocation error

From: Rickard Strandqvist <hidden>
Date: 2014-06-21 21:32:45
Also in: lkml

Hi

Sounds like a good idea to have better error handling although it is
an example, even more important there.

At the first return nothing has been allocated, so it's ok I guess.
At the second I reflect about adding some deallocation, there are
comments on some form of goto error part which would appropriately
handle a deallocation. But all the other places in the code is just do
a return, that was why I chose to do it at the second return to.


Kind regards
Rickard Strandqvist


2014-06-21 22:48 GMT+02:00 Geert Uytterhoeven [off-list ref]:
On Sat, Jun 21, 2014 at 3:58 PM, Joe Perches [off-list ref] wrote:
quoted
(Adding Geert, who probably wrote most of this
 and likely might have forgotten all of it)

On Sat, 2014-06-21 at 15:17 +0200, Rickard Strandqvist wrote:
quoted
Adding missing code for managing a memory allocation error that may occur.

This was partly found using a static code analysis program called cppcheck.
skeletonfb.c is not meant to be compiled.
It's a sample driver template.
Yep.
quoted
Those /* goto error path */ lines are for
driver writers that use this to figure out
what to do.
Still, it's nice if a sample driver has correct error handling.
Just comments are not good enough as guidance for some people ;-)
quoted
The second return is not correct as it would
not free the first alloc'd block.
Indeed. Better do it right.

Gr{oetje,eeting}s,

                        Geert

--
Geert Uytterhoeven -- There's lots of Linux beyond ia32 -- geert@linux-m68k.org

In personal conversations with technical people, I call myself a hacker. But
when I'm talking to journalists I just say "programmer" or something like that.
                                -- Linus Torvalds
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