Re: [PATCH] video: fbdev: skeletonfb.c: Adding code to managing allocation error
From: Rickard Strandqvist <hidden>
Date: 2014-06-21 21:32:45
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Hi Sounds like a good idea to have better error handling although it is an example, even more important there. At the first return nothing has been allocated, so it's ok I guess. At the second I reflect about adding some deallocation, there are comments on some form of goto error part which would appropriately handle a deallocation. But all the other places in the code is just do a return, that was why I chose to do it at the second return to. Kind regards Rickard Strandqvist 2014-06-21 22:48 GMT+02:00 Geert Uytterhoeven [off-list ref]:
On Sat, Jun 21, 2014 at 3:58 PM, Joe Perches [off-list ref] wrote:quoted
(Adding Geert, who probably wrote most of this and likely might have forgotten all of it) On Sat, 2014-06-21 at 15:17 +0200, Rickard Strandqvist wrote:quoted
Adding missing code for managing a memory allocation error that may occur. This was partly found using a static code analysis program called cppcheck.skeletonfb.c is not meant to be compiled. It's a sample driver template.Yep.quoted
Those /* goto error path */ lines are for driver writers that use this to figure out what to do.Still, it's nice if a sample driver has correct error handling. Just comments are not good enough as guidance for some people ;-)quoted
The second return is not correct as it would not free the first alloc'd block.Indeed. Better do it right. Gr{oetje,eeting}s, Geert -- Geert Uytterhoeven -- There's lots of Linux beyond ia32 -- geert@linux-m68k.org In personal conversations with technical people, I call myself a hacker. But when I'm talking to journalists I just say "programmer" or something like that. -- Linus Torvalds