Thread (6 messages) 6 messages, 2 authors, 2014-02-12

Re: [RFC PATCH] video: Use fb_sys_write rather than open-coding in drivers

From: Ryan Mallon <hidden>
Date: 2014-02-11 21:06:41
Also in: lkml

On 12/02/14 03:06, Tomi Valkeinen wrote:
On 20/09/13 10:06, Ryan Mallon wrote:
quoted
Several video drivers open code the fb_write write function with code
which is very similar to fb_sys_write. Replace the open code versions
with calls to fb_sys_write. An fb_sync callback is added to each of
the drivers.
    
Signed-off-by: Ryan Mallon <redacted>
---
Doesn't this change the behavior so that fb_write does no longer update
the display, but fb_sync does? I don't think fb_sync is even meant to
update the display, it's meant to wait for an update to finish. Then
again, I'm not sure about that, all I see in fb.h is "wait for blit
idle, optional"

fb_write() in fbmem.c calls ->fb_sync() after ->fb_write(), and I've set
the fb_sync() for each of the drivers, so the behaviour should be
unchanged for writes.

The fb_sync() function is also called by fb_read() and 
fb_get_buffer_offset() (if FB_PIXMAP_SYNC flag is set). I don't know if
that will adversely affect behaviour.

Note that I haven't actually tested this code since I don't have any of
the hardware. It was just something I noticed while digging through
framebuffer driver code.

~Ryan
Keyboard shortcuts
hback out one level
jnext message in thread
kprevious message in thread
ldrill in
Escclose help / fold thread tree
?toggle this help