Re: [Intel-gfx] [Mesa-dev] [PATCH] dri3, i915, i965: Add __DRI_IMAGE_FOURCC_SARGB8888
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From: Geert Uytterhoeven <geert@linux-m68k.org>
Date: 2013-11-25 14:57:14
Also in:
dri-devel, intel-gfx, linux-media
On Sat, Nov 23, 2013 at 2:10 AM, Ville Syrj채l채 [off-list ref] wrote:
On Fri, Nov 22, 2013 at 03:43:13PM -0800, Keith Packard wrote:quoted
Ville Syrj채l채 [off-list ref] writes:quoted
What is this format anyway? -ENODOCSSame as MESA_FORMAT_SARGB8 and __DRI_IMAGE_FORMAT_SARGB8 :-)quoted
If its just an srgb version of ARGB8888, then I wouldn't really want it in drm_fourcc.h. I expect colorspacy stuff will be handled by various crtc/plane properties in the kernel so we don't need to encode that stuff into the fb format.It's not any different from splitting YUV codes from RGB codes;Not really. Saying something is YUV (or rather Y'CbCr) doesn't actually tell you the color space. It just tells you whether the information is encoded as R+G+B or Y+Cb+Cr. How you convert between them is another matter. You need to know the gamma, color primaries, chroma siting for sub-sampled YCbCr formats, etc.
Yep. Fbdev has a separation of type (how pixel values are laid out in memory),
fb_bitfield structs (how tuples are formed into pixels), and visual (how to
interprete the tuples).
The fb_bitfield structs do have RGB-centric names, but you could use them
for e.g. Y, Cb, Cr, and alpha, giving a proper visual. Unfortunately the
YCbCr visuals haven't made it into mainline.
FOURCC unifies all of that in (not so) unique 32-bit IDs.
Gr{oetje,eeting}s,
Geert
--
Geert Uytterhoeven -- There's lots of Linux beyond ia32 -- geert@linux-m68k.org
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-- Linus Torvalds
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