On 23:52 Mon 10 Jun , Jett.Zhou wrote:
From: Jing Xiang <redacted>
There is bug when switch dma of graphic layer and video layer, it
configured opposite bit, fix it.
Signed-off-by: Jing Xiang <redacted>
Signed-off-by: Jett.Zhou <redacted>
do you need those 2 fixes for 3.10 or it can wait for 3.11?
Best Regards,
J.
quoted hunk
---
drivers/video/mmp/hw/mmp_ctrl.c | 6 +++---
1 files changed, 3 insertions(+), 3 deletions(-)
diff --git a/drivers/video/mmp/hw/mmp_ctrl.c b/drivers/video/mmp/hw/mmp_ctrl.c
index 3a8c2a3..8836053 100644
--- a/drivers/video/mmp/hw/mmp_ctrl.c
+++ b/drivers/video/mmp/hw/mmp_ctrl.c
@@ -160,9 +160,9 @@ static void overlay_set_win(struct mmp_overlay *overlay, struct mmp_win *win)
static void dmafetch_onoff(struct mmp_overlay *overlay, int on)
{
- u32 mask = overlay_is_vid(overlay) ? CFG_GRA_ENA_MASK :
- CFG_DMA_ENA_MASK;
- u32 enable = overlay_is_vid(overlay) ? CFG_GRA_ENA(1) : CFG_DMA_ENA(1);
+ u32 mask = overlay_is_vid(overlay) ? CFG_DMA_ENA_MASK :
+ CFG_GRA_ENA_MASK;
+ u32 enable = overlay_is_vid(overlay) ? CFG_DMA_ENA(1) : CFG_GRA_ENA(1);
u32 tmp;
struct mmp_path *path = overlay->path;
--
1.7.0.4