Re: [PATCH 1/2] fb: Rework locking to fix lock ordering on takeover
From: Daniel Vetter <hidden>
Date: 2013-01-23 16:49:09
Also in:
dri-devel, intel-gfx, lkml
On Wed, Jan 23, 2013 at 5:38 PM, Takashi Iwai [off-list ref] wrote:
At Wed, 23 Jan 2013 17:25:08 +0100, Daniel Vetter wrote:quoted
From: Alan Cox <redacted> Adjust the console layer to allow a take over call where the caller already holds the locks. Make the fb layer lock in order. This s partly a band aid, the fb layer is terminally confused about the locking rules it uses for its notifiers it seems. Signed-off-by: Alan Cox <redacted> [danvet: Tiny whitespace cleanup.] Reported-and-tested-by: Hugh Dickins <hughd@google.com> Reported-and-tested-by: Sasha Levin <redacted> References: https://lkml.org/lkml/2012/10/25/516 Signed-off-by: Daniel Vetter <redacted>FYI, the latest patch of this is found in mm tree: http://ozlabs.org/~akpm/mmots/broken-out/fb-rework-locking-to-fix-lock-ordering-on-takeover.patch Also I hit the same problem in another code paths (for unbind and unregister): http://marc.info/?t=135309396400003&r=1&w=2 My additional patch is found in mm tree, too: http://ozlabs.org/~akpm/mmots/broken-out/fb-yet-another-band-aid-for-fixing-lockdep-mess.patch
Indeed, there's more stuff :( And I've missed the export_symbol fix for the first patch. Still, is there any chance we can at least merge the first one (I don't think that many people unload framebuffers) into 3.8 with cc: stable? I'd like to get at least rid of the known deadlocks at kms takeover time, since we have quite a few unexplained such bug reports floating around ... Andrew, Dave? -Daniel -- Daniel Vetter Software Engineer, Intel Corporation +41 (0) 79 365 57 48 - http://blog.ffwll.ch