Re: [Bugme-new] [Bug 39842] New: savagefb.h CARD SERIES definition

From
John Stanley <hidden>
Date
2011-07-29 12:20:32
Reply to
Andrew Morton, 2011-07-28
Replying to all.. I have also attached the one-line patch.
thanks,
John

On 07/28/2011 07:27 PM, Andrew Morton wrote:
(switched to email.  Please respond via emailed reply-to-all, not via the
bugzilla web interface).

On Sat, 23 Jul 2011 10:20:41 GMT
bugzilla-daemon@bugzilla.kernel.org wrote:
quoted
https://bugzilla.kernel.org/show_bug.cgi?id=39842

            Summary: savagefb.h CARD SERIES definition typo
            Product: Drivers
            Version: 2.5
     Kernel Version: 3.0.0
           Platform: All
         OS/Version: Linux
               Tree: Mainline
             Status: NEW
           Severity: normal
           Priority: P1
          Component: Video(Other)
         AssignedTo: drivers_video-other@kernel-bugs.osdl.org
         ReportedBy: jpsinthemix@verizon.net
         Regression: Yes


I have an old T22 Thinkpad with integrated Savage/IX-MV video. As of linux-3.0,
the video is non-functional; the PC either hard hangs immediately or has
totally garbled video, and then hard hangs, as soon as I attempt to edit a file
or cat a file with more than a screen-full of text. The foregoing details are
actually not important any more as in looking at the code changes I discovered
a typo in linux-3.0.0/drivers/video/savage/savagefb.h and have applied the
following patch to fix the issue:
--- linux-3.0.0.old/drivers/video/savage/savagefb.h     2011-07-21
22:17:23.000000000 -0400
+++ linux-3.0.0.new/drivers/video/savage/savagefb.h     2011-07-23
05:13:33.801215293 -0400
@@ -55,7 +55,7 @@

  #define S3_SAVAGE3D_SERIES(chip)  ((chip>=S3_SAVAGE3D)&&
(chip<=S3_SAVAGE_MX))

-#define S3_SAVAGE4_SERIES(chip)   ((chip>=S3_SAVAGE4) ||
(chip<=S3_PROSAVAGEDDR))
+#define S3_SAVAGE4_SERIES(chip)   ((chip>=S3_SAVAGE4)&&
(chip<=S3_PROSAVAGEDDR))

  #define S3_SAVAGE_MOBILE_SERIES(chip)  ((chip==S3_SAVAGE_MX) ||
(chip==S3_SUPERSAVAGE))


P.S. Many, many thanks for lifting the 800x600 resolution limit! I've been
using a patch/hack to bump the limit to 1024x768 for an very long time...
John
Please resend that fix as a formal signed-off-patch as a reply-to-all
to this email?  Documentation/SubmittingPatches has some tips.

Thanks.
  

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