Re: locking inconsistency, when calling fb_ops::fb_release()
From: Greg KH <gregkh@suse.de>
Date: 2010-09-13 15:30:43
On Mon, Sep 13, 2010 at 09:17:04AM +0200, Guennadi Liakhovetski wrote:
Hi
I do not know, whether this can be a problem for any existing driver, but
such an inconsistency seems like a bad idea to me anyway. The struct
fb_ops::fb_release() method can be called in following ways:
fbmem.c::fb_release() under the info->lock mutex (file.close("/dev/fbX")
operation)
fbcon.c::con2fb_release_oldinfo() under console semaphore
fbcon.c::fbcon_exit() from
fbcon_deinit() from
vt.c::vc_deallocate() under console semaphore (has
WARN_CONSOLE_UNLOCKED())
bind_con_driver() under console semaphore
fb_console_exit() under console semaphore
I.e., it can be either called within an acquire_console_sem() /
release_console_sem() block, or within a mutex_lock(&info->lock) /
mutex_unlock(&info->lock) block, which looks inconsistent to me.
The problem, this is causing me is, that I'd like to call the framebuffer
notifier chain from my driver's fb_release() method.Why would you need/want to do this? If you don't do that, all should be fine, right? thanks, greg k-h