Thread (17 messages) 17 messages, 4 authors, 2009-03-21

[PATCH] fb: hide hardware cursor in graphics mode (Mach64)

From: Krzysztof Helt <hidden>
Date: 2009-03-17 20:56:48
Also in: lkml
Subsystem: framebuffer layer, the rest · Maintainers: Helge Deller, Linus Torvalds

From: Krzysztof Helt <redacted>

A hardware cursor is left enabled in
the fb_set_par() which is called when
a new console is created. This is
inconsistent with software cursor's
behaviour.

Also, this makes a hardware cursor
always visible in the Xfbdev
(Xorg kdrive) server.

Signed-off-by: Krzysztof Helt <redacted>
CC: Risto Suominen 
---
Finally, I acquired a Mach64GZ card and was able to 
solve this puzzle.

Risto, please test the patch. 

 drivers/video/aty/mach64_accel.c |    3 ++-
 1 files changed, 2 insertions(+), 1 deletions(-)
diff --git a/drivers/video/aty/mach64_accel.c b/drivers/video/aty/mach64_accel.c
index a8f60c3..0cc9724 100644
--- a/drivers/video/aty/mach64_accel.c
+++ b/drivers/video/aty/mach64_accel.c
@@ -39,7 +39,8 @@ void aty_reset_engine(const struct atyfb_par *par)
 {
 	/* reset engine */
 	aty_st_le32(GEN_TEST_CNTL,
-		aty_ld_le32(GEN_TEST_CNTL, par) & ~GUI_ENGINE_ENABLE, par);
+		aty_ld_le32(GEN_TEST_CNTL, par) &
+		~(GUI_ENGINE_ENABLE | HWCURSOR_ENABLE), par);
 	/* enable engine */
 	aty_st_le32(GEN_TEST_CNTL,
 		aty_ld_le32(GEN_TEST_CNTL, par) | GUI_ENGINE_ENABLE, par);
-- 
1.5.2.2


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