krzysztof.h1@poczta.fm wrote:
quoted
Hi there, I will be implementing a framebuffer driver for an
internally developed video adapter.
There is a driver template called skeletonfb.c. It has extensive
comments. Please use it as your template and report any problem (it
should be up to date with API but something maybe missing).
A good example of working ARM fb driver is s3c2410fb driver.
I have a question; this hardware supports (only) true color cursors. Is
the fb API unable to deal with this? I have read only 1-bit cursor
images are supported.
This said, I ma confused by the hw cursors calls, and I am not sure how
to proceed. Basically my hardware can store a number of cursor images,
enable or disable the cursor, and move the cursor at a specified
position. How do I implement that?
Thank you!
Alessio
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