Thread (6 messages) flat view 6 messages, 4 authors, 2008-07-04

Re: Enabling Hardware acceleration in existing framebuffer driver

From: Krzysztof Helt <hidden>
Date: 2008-07-04 16:18:16

On Fri, 04 Jul 2008 11:56:02 -0400
Keith Williams [off-list ref] wrote:
Hi, all,
The '506 does have some 2D hardware acceleration capabilities.  Last 
night I wrote a fillrect routine as an initial test of how much 
performance improvement I could potentially see from enabling acceleration.

However, neither DirectFB nor fbset is picking up on the enabled 
acceleration.  I'm not sure if there is something more that I need to do.
The fillrect acceleration is probably used but rarely. 
One sure way to trigger it is to issue the "clear" command on the 
frame buffer console. Try "time clear" on a big resolution screen with and 
without your change. You should see a difference from few to few tens times
in speed.

The more useful is both the copyarea and imageblit acceleration. Both are
used during console scrolling (the imageblit is preferred but on some cards
the copyarea is faster).

I don't know about the DirectFB so I cannot comment.

Regards,
Krzysztof

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