Thread (1 message) 1 message, 1 author, 2008-06-01

Re: [directfb-dev] DirectFB without FBDev

From: Denis Oliver Kropp <hidden>
Date: 2008-06-01 11:57:17

Denis Oliver Kropp wrote:
I'm partly rewriting the FBDev system module now. Without those
workarounds, but a different overall structure it should behave
much better.
New commits:
http://git.directfb.org/?p=core/DirectFB.git;a=commit;h=18552ace2ccfd852fac90016844cd30027b432aa
commit 18552ace2ccfd852fac90016844cd30027b432aa
Author: Denis Oliver Kropp [off-list ref]
Date:   Sun Jun 1 15:03:11 2008 +0200

     [fbdev] The big fix[tm]

     Still not working again is support for virtual resolutions with panning,
     not double/triple buffering which works.

  systems/fbdev/fbdev.c              |  518 +++++++++++++++++++++++++++++-------
  systems/fbdev/fbdev.h              |   14 +-
  systems/fbdev/fbdev_surface_pool.c |   53 +++--
  3 files changed, 467 insertions(+), 118 deletions(-)


-- 
Best regards,
   Denis Oliver Kropp

.------------------------------------------.
| DirectFB - Hardware accelerated graphics |
| http://www.directfb.org/                 |
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