Re: basic FB development questions
From: Geert Uytterhoeven <geert@linux-m68k.org>
Date: 2008-04-23 09:02:01
On Wed, 23 Apr 2008, Christian Schoenebeck wrote:
First of all, AFAIK most FB drivers are based upon memory mapped IO, right? But in my case the graphics are forwarded via calls of Linux's USB subsystem. Which FB approach would suggest in this case? Something like the virtual framebuffer driver with some kind of static allocated buffer? If yes, what kind of function would I have to implement to trigger the screen sync between that modified buffer and the hardware (that is sending the buffer's data via USB to the device)? Or should I implement mmap? I mean: I know everything about the USB side to recognize the device and sending data etc., I just don't know how to establish a FB callback or something to "flush" the suggested graphics buffer.
Documentation/fb/deferred_io.txt
In the "fb_var_screeninfo" struct there are the following members which I'm not sure about their precise purpose: * "pixclock": is that the average speed (in ps) with which one pixel of the screen is changed?
It's the inverse of the dot clock (in Hz).
* "left_margin", "right_margin", "upper_margin", "lower_margin": I'm confused about these members, I first thought that would be some kind of reference margin (in pixels), but the header file says those are timing values? * "hsync_len", "vsync_len": what's that exactly and is it a timing or pixel value? If there are basic docs about FB terms etc, please let me know!
Documentation/fb/framebuffer.txt, section 5. Video Mode Timings.
But if your screen is 100% digital, they may not matter at all, and
zeroes are OK for the margins and sync lengths.
IIRC, fbset doesn't like pixclock being zero, so you should fill in
something.
Gr{oetje,eeting}s,
Geert
--
Geert Uytterhoeven -- There's lots of Linux beyond ia32 -- geert@linux-m68k.org
In personal conversations with technical people, I call myself a hacker. But
when I'm talking to journalists I just say "programmer" or something like that.
-- Linus Torvalds
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