Thread (22 messages) 22 messages, 4 authors, 2008-01-27

[patch 06/11] ps3fb: Make frame buffer offsets unsigned int

From: Geert Uytterhoeven <hidden>
Date: 2008-01-25 15:06:29
Also in: linuxppc-dev

From: Geert Uytterhoeven <redacted>

ps3fb: Frame buffer offsets don't have to be `unsigned long', `unsigned int' is
sufficient

Signed-off-by: Geert Uytterhoeven <redacted>
---
 drivers/video/ps3fb.c |    9 ++++-----
 1 file changed, 4 insertions(+), 5 deletions(-)
--- a/drivers/video/ps3fb.c
+++ b/drivers/video/ps3fb.c
@@ -140,9 +140,9 @@ struct ps3fb_par {
 	unsigned int ddr_line_length;
 	unsigned int ddr_frame_size;
 	unsigned int xdr_frame_size;
-	unsigned long full_offset;	/* start of fullscreen DDR fb */
-	unsigned long fb_offset;	/* start of actual DDR fb */
-	unsigned long pan_offset;
+	unsigned int full_offset;	/* start of fullscreen DDR fb */
+	unsigned int fb_offset;		/* start of actual DDR fb */
+	unsigned int pan_offset;
 };
 
 
@@ -512,8 +512,7 @@ static int ps3fb_set_par(struct fb_info 
 {
 	struct ps3fb_par *par = info->par;
 	unsigned int mode, ddr_line_length, xdr_line_length, lines, maxlines;
-	unsigned int ddr_xoff, ddr_yoff;
-	unsigned long offset;
+	unsigned int ddr_xoff, ddr_yoff, offset;
 	const struct fb_videomode *vmode;
 	u64 dst;
 
-- 
With kind regards,
 
Geert Uytterhoeven
Software Architect

Sony Network and Software Technology Center Europe
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