Hi.
Are there any plans to expose simple 2D acceleration to userland?
I'm talking about the very basic operations:
- fill rectangle (graphics memset)
- blit (graphics memcpy)
and possibly
- copyarea (graphics memmove)
- waitretrace
Is there a reason we _don't_ want these exposed to userland or
just nobody has taken the time to do it?
Thanks,
jf
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