quoted
quoted
I don't have to test the patch to see that it is not endian-correct and
that it will be many times slower than the old code.
I have tested on big endian framebuffers and it does work.
How about little-endian?
Worked as well.
quoted
I was attempting
to shrink the code for embedded devices. We can have the fastest code possible
but its no good if a cell phone can't run it :-(
Nonsense, the difference is a few kb at most. And I'm not talking about
a few percent speed difference, I'm talking 2, 3 maybe 5x slower.
Please do basic tests first.
Show me the numbers!!!
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