Thread (12 messages) 12 messages, 2 authors, 2005-11-28

Re: Detect switching to X?

From: "Antonino A. Daplas" <adaplas@gmail.com>
Date: 2005-11-28 08:51:18
Subsystem: console subsystem, framebuffer layer, the rest · Maintainers: Greg Kroah-Hartman, Helge Deller, Linus Torvalds

Knut Petersen wrote:
Hi Tony,

Today framebuffer drivers are limited by the fact that they need to
leave the graphics
engine in a state that current and older (but still used) X drivers can
handle. That
unreasonable limitation should be removed, and it can be removed by
those optional
fb_save_state() and fb_restore_state() hooks.
Try this patch.

fb_save_state() will be called when going from KD_GRAPHICS to KD_TEXT. The
driver has the opportunity here to save the current state of the hardware
before it's touched by fbdev.

fb_restore_state() will be called when going from KD_TEXT to KD_GRAPHICS
mode.  The driver has the opportunity to set the hardware back to something
recognizable by the graphics application.

The state saving and restoration methods are up to driver author. It can
range from a simple hack, a single register save and restore to a full
blown total hardware state save and restore.

Tony 
diff --git a/drivers/video/console/fbcon.c b/drivers/video/console/fbcon.c
index 1a8f0ea..9678045 100644
--- a/drivers/video/console/fbcon.c
+++ b/drivers/video/console/fbcon.c
@@ -2181,11 +2181,14 @@ static int fbcon_blank(struct vc_data *v
 		ops->graphics = 1;
 
 		if (!blank) {
+			if (info->fbops->fb_save_state)
+				info->fbops->fb_save_state(info);
 			var.activate = FB_ACTIVATE_NOW | FB_ACTIVATE_FORCE;
 			fb_set_var(info, &var);
 			ops->graphics = 0;
 			ops->var = info->var;
-		}
+		} else if (info->fbops->fb_restore_state)
+			info->fbops->fb_restore_state(info);
 	}
 
  	if (!fbcon_is_inactive(vc, info)) {
diff --git a/include/linux/fb.h b/include/linux/fb.h
index 58e6c21..7d6d970 100644
--- a/include/linux/fb.h
+++ b/include/linux/fb.h
@@ -617,6 +617,12 @@ struct fb_ops {
 
 	/* perform fb specific mmap */
 	int (*fb_mmap)(struct fb_info *info, struct file *file, struct vm_area_struct *vma);
+
+	/* save current hardware state */
+	void (*fb_save_state)(struct fb_info *info);
+
+	/* restore saved state */
+	void (*fb_restore_state)(struct fb_info *info);
 };
 
 #ifdef CONFIG_FB_TILEBLITTING


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