Re: Mapping the framebuffer into kernel space
flat view
From: James Simmons <hidden>
Date: 2005-05-05 16:43:51
What if we just got rid of fb_read/write and converted fbconsole to use fb_imageblt?
fbconsole does use only fb_imageblit. The only place where screen_base is used is fb_write and fb_read in fbmem.c. If that could be converted to use the accelerated image blitting functions then we could replace it. To do that requires one thing and that is to add image blitting from screen memory to system memory. Currently no driver including the software blitting supports that. Plus we have no standard api to handle that. So first we have to come up with a standard way to handling image blitting from card memory to system memory without breaking badly the current api. Second we have to add bi directional blitting to every driver. Then once we are done we can convert the fb_read and fb_write functions to using the fb_imageblit functon. Have have plans to do this but have not yet done it. ------------------------------------------------------- This SF.Net email is sponsored by: NEC IT Guy Games. Get your fingers limbered up and give it your best shot. 4 great events, 4 opportunities to win big! Highest score wins.NEC IT Guy Games. Play to win an NEC 61 plasma display. Visit http://www.necitguy.com/?r=20