Thread (5 messages) flat view 5 messages, 3 authors, 2004-09-10

Re: [PATCH 7/7] fbdev: Add Tile Blitting support

From: Geert Uytterhoeven <geert@linux-m68k.org>
Date: 2004-09-10 08:04:45
Also in: lkml

On Fri, 10 Sep 2004, Antonino A. Daplas wrote:
quoted hunk ↗ jump to hunk
--- linux-2.6.9-rc1-mm4-orig/drivers/video/Kconfig	2004-09-10 04:43:22.834414192 +0800
+++ linux-2.6.9-rc1-mm4/drivers/video/Kconfig	2004-09-10 05:01:35.555295368 +0800
@@ -49,6 +49,24 @@ config FB_MODE_HELPERS
 	  your driver does not take advantage of this feature, choosing Y will
 	  just increase the kernel size by about 5K.

+config FB_TILEBLITTING
+       bool "Enable Tile Blitting Support"
+       depends on FB
+       default n
+       ---help---
+         This enables tile blitting.  Tile blitting is a drawing technique
+	 where the screen is divided into rectangular sections (tiles), whereas
+	 the standard blitting divides the screen into pixels. Because the
+	 default drawing element is a tile, drawing functions will be passed
+	 parameters in terms of number of tiles instead of number of pixels.
+	 For example, to draw a single character, instead of using bitmaps,
+	 an index to an array of bitmaps will be used.  To clear or move a
+	 rectangular section of a screen, the rectangle willbe described in
                                                        ^^^^^^
							will be
+	 terms of number of tiles in the x- and y-axis.
+
+	 This is particularly important to one driver, the matroxfb.  If
                                                       ^^^^^^^^^^^^
						       matroxfb?

Gr{oetje,eeting}s,

						Geert

--
Geert Uytterhoeven -- There's lots of Linux beyond ia32 -- geert@linux-m68k.org

In personal conversations with technical people, I call myself a hacker. But
when I'm talking to journalists I just say "programmer" or something like that.
							    -- Linus Torvalds


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