Re: large framebuffers and mmap
From: James Simmons <hidden>
Date: 2003-09-22 19:20:17
From: James Simmons <hidden>
Date: 2003-09-22 19:20:17
quoted
I looked through a couple of drivers and none of them seem to touch the buffer after it has been remapped. They only pass the pointer back to fbconsole.What about - read from/write to /dev/fb*? - the logo code?
Logo code should be using imageblit which in non accelerated cases uses cfb_imageblit. So we need the pointer. Also the software cursor uses the ioremap memory space. Plus read/write to /dev/fb*. So it is not just the fbconsole that uses screen_base. The problem is broken drivers that allocate way to much memory. ------------------------------------------------------- This sf.net email is sponsored by:ThinkGeek Welcome to geek heaven. http://thinkgeek.com/sf