Thread (2 messages) 2 messages, 2 authors, 2003-02-18

Re: Re: New logo code [CONFIG OPTIONS]

From: Antonino Daplas <hidden>
Date: 2003-02-18 21:47:32
Also in: lkml

On Tue, 2003-02-18 at 03:32, John Bradford wrote:
quoted
So how about making the logo "float" above/obscure the text (ie,
overlay)?  It's not difficult to implement since fbcon.c has "redraw"
versions of fbcon_bmove() and fbcon_clear().  All that needs to be done
is do a "scissors" test before an fb_imageblit().  
On the subject of the new logo code, would it be worth making it do
something, (change colour, move, or animate), during a console bell?
Possibly, it depends on the console/input developers if they want to add
something like fb_flash_logo() besides doing a kd_mksound(). Also, if
you don't mind compiling in a bunch of logo images to your kernel.

On a more practical note, the "scissors test" (I should have named this
"exclusive clipping test") can perhaps be enabled arbitrarily by
userland clients.  You'll be left with a rectangular screen space that
will not be touched by the console.  Then a distributor can do whatever
it wants with that screen estate, say an animating splash or a pop-up
window, which in theory can be triggered any time.

Tony




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